示例#1
0
//---------------------------------------------------------- Set Field value
func _set(tblname string, rowname string, fieldname string, value string) {
	// store hashing
	h_rowname := naming.FNV1a(rowname)
	h_fieldname := naming.FNV1a(fieldname)
	h_tblname := naming.FNV1a(tblname)
	_hashtbl[h_rowname] = rowname
	_hashtbl[h_fieldname] = fieldname
	_hashtbl[h_tblname] = tblname

	//
	tbl := _tables[h_tblname]

	if tbl == nil {
		tbl = &Table{}
		tbl.Records = make(map[uint32]*Record)
		_tables[h_tblname] = tbl
	}

	rec := tbl.Records[h_rowname]
	if rec == nil {
		rec = &Record{}
		rec.Fields = make(map[uint32]string)
		tbl.Records[h_rowname] = rec
	}

	rec.Fields[h_fieldname] = value
}
示例#2
0
func TestParser(t *testing.T) {
	fmt.Println("读取 部落大厅等级 LEVEL:20 Field:金库")
	fmt.Println(GetInt("部落大厅等级", "20", "金库"))
	fmt.Println(GetString("建筑规格", "锻造室", "占用格子数"))

	hash := naming.FNV1a("锻造室")
	fmt.Println(Query(hash))
}
func TestEstate(t *testing.T) {
	data := &estates.Manager{}
	e1 := &estates.Estate{TYPE: naming.FNV1a("工人小屋"), Ready: true}
	data.Append(100, e1)
	data.UserId = 1

	fmt.Println("Set")
	Set(estates.COLLECTION, data)

	var value *estates.Manager
	Get(estates.COLLECTION, 1, &value)
	fmt.Println("Get:", value)

	var all []estates.Manager
	GetAll(estates.COLLECTION, &all)
	fmt.Println("GetAll")
	fmt.Println(value)
}
示例#4
0
func _get(tblname string, rowname string, fieldname string) string {
	return _gethash(naming.FNV1a(tblname), naming.FNV1a(rowname), naming.FNV1a(fieldname))
}