func (x *Imp) Edit(l, c uint) { // b := x.symbol scr.Colours(x.cF, x.cB) scr.Write1(b, l, c) loop: for { scr.Warp(l, c, scr.Understroke) b = kbd.Byte() switch { case ' ' <= b, b < 128, z.IsLatin1(b): break loop } } scr.Write1(b, l, c) x.symbol = b }
func (x *Imp) Write(l, c uint) { // s := x.String() c0 := c for n := 0; n < len(s); n++ { scr.Write1(s[n], l, c) if c+1 < scr.NColumns() { c++ } else if l+2 < scr.NLines() { l++ c = c0 } else { break } } }
func rot(n int) { var b byte for i := 0; !ok; i++ { switch i % 4 { case 0: b = '|' case 1: b = '/' case 2: b = '-' case 3: b = '\\' } scr.Write1(b, y0+1, 71) ker.Msleep(50) } }
func (B *Imp) write(Text string, x, y uint) { // scr.Lock() scr.Colours(B.cF, B.cB) if B.transparent { scr.SwitchTransparence(true) } y1 := B.width if y1 > uint(len(Text)) { y1 = uint(len(Text)) } for x1 := B.index; x1 < y1; x1++ { if B.graphical { scr.Write1Gr(Text[x1], int(x+scr.NX1()*x1), int(y)) } else { scr.Write1(Text[x1], y/scr.NY1(), x/scr.NX1()+x1) } } if B.transparent { scr.SwitchTransparence(false) } scr.Unlock() }
func main() { // if !scr.MouseEx() { return } var symbol [Nfigure]byte symbol[line] = 'S' // "Strecke" symbol[rectangle] = 'R' // "Rechteck" symbol[circle] = 'K' // "Kreis" symbol[ellipse] = 'E' // "Ellipse" X, Y := 0, 0 X1, Y1 := scr.NX(), scr.NY() // Farbe, Papier:= col.LightWhite, col.Black Farbe, Papier := col.Black, col.LightWhite col.ScreenF, col.ScreenB = Farbe, Papier scr.Cls() paintColour := Farbe scr.Colour(paintColour) // Staerke = 3 bx := box.New() bx.Wd(20) bx.Colours(Papier, Farbe) Name := env.Par(1) if str.Empty(Name) { Name = "temp" } scr.Save(0, 0, 20, 1) for { bx.Edit(&Name, 0, 0) if !str.Empty(Name) { str.RemSpaces(&Name) break } } scr.Restore(0, 0, 20, 1) img.Get(Name, uint(X), uint(Y)) scr.MouseCursor(true) Figur := figure(rectangle) var x, y, x0, y0 int loop: for { scr.Colour(paintColour) Zeichen, Kommando, T := kbd.Read() switch Kommando { case kbd.None: x, y = scr.MousePosGr() scr.SwitchTransparence(true) scr.Write1Gr(Zeichen, x, y-int(scr.NY1())) // scr.WarpMouse (x + scr.NX1(), y) case kbd.Esc: break loop case kbd.Back: switch T { case 0: x, y = scr.MousePosGr() x -= int(scr.NX1()) scr.Colour(Papier) scr.Write1Gr(' ', x, y-int(scr.NY1())) // scr.RectangleFull (x, y - scr.NY1(), x + scr.NX1(), y) // scr.WarpMouseGr (x, y) scr.Colour(paintColour) default: scr.Cls() } /* case kbd.Ins: img.Write (X, Y, X1, Y1 - 16, Name) box.Edit (Feld, Name, scr.Zeilenzahl () - 1, 0) img.Get (X, Y, Name) */ case kbd.Help: paintColour = sel.Colour() // case kbd.LookFor: // Staerke = Strichstaerken.Staerke() case kbd.Enter: if T > 0 { x0, y0 = scr.MousePosGr() // scr.Fill1 (x0, y0) } case kbd.PrintScr: img.Print(uint(X), uint(Y), X1, Y1-16) case kbd.Tab: if T == 0 { if Figur+1 < Nfigure { Figur++ } else { Figur = figure(0) } } else { if Figur > 0 { Figur-- } else { Figur = figure(Nfigure - 1) } } scr.Colours(col.White, Papier) scr.Write1(symbol[Figur], scr.NY()-1, 0) case kbd.Here: x0, y0 = scr.MousePosGr() scr.CircleFull(x0, y0, 3/2) case kbd.Pull: x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) x0, y0 = x, y case kbd.Hither: x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) case kbd.There: x0, y0 = scr.MousePosGr() x, y = x0, y0 case kbd.Push: paint(Figur, inv, x0, y0, x, y) x, y = scr.MousePosGr() paint(Figur, inv, x0, y0, x, y) case kbd.Thither: paint(Figur, inv, x0, y0, x, y) // scr.Colour (paintColour) x, y = scr.MousePosGr() paint(Figur, border, x0, y0, x, y) x0, y0 = x, y case kbd.This: x0, y0 = scr.MousePosGr() x, y = x0, y0 case kbd.Move: scr.LineInv(x0, y0, x, y) x, y = scr.MousePosGr() scr.LineInv(x0, y0, x, y) case kbd.Thus: scr.LineInv(x0, y0, x, y) x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) x0, y0 = x, y } } scr.Save(0, 0, 20, 1) for { bx.Edit(&Name, 0, 0) // TODO make sure, that "Name" is x{x|y} where x is letter, y is digit if !str.Empty(Name) { str.RemSpaces(&Name) break } } scr.Restore(0, 0, 20, 1) img.Put(Name, uint(X), uint(Y), X1, Y1) ker.Terminate() }
func (x *Imp) writeMask(l, c uint) { // scr.Write1(separator, l, c+10) // TODO depends on Format }
func (B *Imp) editNumber(imGraphikmodus bool, Text *string, x, y uint) { // var ( char byte cursorshape scr.Shape temp uint firstTime bool ) B.graphical = imGraphikmodus // if B.usesMouse { scr.SwitchMouseCursor (true) } Norm(Text, B.width) B.overwritable = !Empty(*Text) Move(Text, false) B.index = 0 B.write(*Text, x, y) B.index = B.width if B.TRnumerical { firstTime = true edited = false // Zahl beim ersten Lesen eines Zeichens zurücksetzen, s.u. } else { edited = true } for { getStatus(Text) if B.overwritable { cursorshape = scr.Block } else { cursorshape = scr.Understroke } if B.graphical { scr.WarpGr(x+scr.NX1()*B.index, y, cursorshape) } else { scr.Warp(y/scr.NY1(), x/scr.NX1()+B.index, cursorshape) // Off } for { char, B.command, B.depth = kbd.Read() switch char { case 0: // Command break case '0', '1', '2', '3', '4', '5', '6', '7', '8', '9': if B.TRnumerical { if firstTime { *Text = Clr(B.width) status = start firstTime = false edited = true } } if status == start { status = bp break } else if status == ee { if Contains(*Text, 'E', &temp) { if temp >= B.width-3 { // not more than 2 digits after 'E' break } } } else { break } case '-': if B.TRnumerical { kbd.DepositCommand(kbd.None) kbd.DepositByte(char) return } else { if Empty(*Text) || (*Text)[B.width-1] == 'E' { break } } case '.', ',': if status == bp { status = ap break } case 'E': if B.numerical || B.TRnumerical { if status == ap && // noch Platz für zwei Zeichen (*Text)[0] == space && (*Text)[1] == space { status = ee if B.numerical { break } else { Rem(Text, B.width-2, 2) *Text = *Text + "E+" char = 0 break } } } case 'v': char = 0 if B.TRnumerical { // || B.numerical { if status == bp || status == ap { temp = 0 for (*Text)[temp] == space { temp++ } if (*Text)[temp] == '-' { Replace(Text, temp, '+') break } else if (*Text)[temp] == '+' { Replace(Text, temp, '-') break } else if temp > 0 { Replace(Text, temp-1, '-') break } } else if status == ee { if Contains(*Text, 'E', &temp) { if (*Text)[temp+1] == '-' { Replace(Text, temp+1, '+') break } else if (*Text)[temp+1] == '+' { Replace(Text, temp+1, '-') break } } } } default: if B.TRnumerical { // >>> Besser wäre dies nur für den Fall, dass 'Zeichen' ein Funktionszeichen aus dem Zahlen-Modul ist: kbd.DepositCommand(kbd.None) kbd.DepositByte(char) return } } } if B.graphical { scr.WarpGr(x+scr.NX1()*B.index, y, scr.Off) } else { scr.Warp(y/scr.NY1(), x/scr.NX1()+B.index, scr.Off) } if B.command == kbd.None { if B.index == B.width { if B.overwritable { B.overwritable = false } if char == 0 { // change of sign or exponent temp = B.index B.index = 0 B.write(*Text, x, y) B.index = temp } else if B.possibleNumerical(Text, x, y) { temp = B.index B.index = 0 B.write(*Text, x, y) B.index = temp Replace(Text, B.index-1, char) scr.Lock() scr.Colours(B.cF, B.cB) if B.graphical { scr.Write1Gr(char, int(x+scr.NX1()*(B.index-1)), int(y)) } else { scr.Write1(char, y/scr.NY1(), x/scr.NX1()+B.index-1) } scr.Unlock() } else { } } else { // see editText } } else { if B.doneNumerical(Text, x, y) { break } } } // if B.usesMouse { scr.SwitchMouseCursor (false) } }
func (B *Imp) editText(imGraphikmodus bool, Text *string, x, y uint) { // var char byte var cursorshape scr.Shape B.graphical = imGraphikmodus // if B.usesMouse { scr.SwitchMouseCursor (true) } Norm(Text, B.width) B.overwritable = !Empty(*Text) B.index = 0 B.write(*Text, x, y) B.overwritable = !Empty(*Text) B.write(*Text, x, y) if B.start > 0 && B.start < B.width { B.index = B.start B.start = 0 } else { B.index = 0 } for { if B.overwritable { cursorshape = scr.Block } else { cursorshape = scr.Understroke } if B.graphical { scr.WarpGr(x+scr.NX1()*B.index, y, cursorshape) } else { scr.Warp(y/scr.NY1(), x/scr.NX1()+B.index, cursorshape) } for { char, B.command, B.depth = kbd.Read() if B.command < kbd.Go { break } } edited = char != byte(0) if B.graphical { scr.WarpGr(x+scr.NX1()*B.index, y, scr.Off) } else { scr.Warp(y/scr.NY1(), x/scr.NX1()+B.index, scr.Off) } if B.command == kbd.None { if B.index == B.width { // see editNumber } else { if B.possible(Text, x, y) { Replace(Text, B.index, char) scr.Lock() scr.Colours(B.cF, B.cB) if B.graphical { scr.Write1Gr(char, int(x+scr.NX1()*B.index), int(y)) } else { scr.Write1(char, y/scr.NY1(), x/scr.NX1()+B.index) } scr.Unlock() B.index++ } } } else { if B.done(Text, x, y) { break } } } // if B.usesMouse { scr.SwitchMouseCursor (false) } }
func (x *Imp) Write(l, c uint) { // scr.Colours(x.cF, x.cB) scr.Write1(x.symbol, l, c) }