// RoomMessagePlexer performs all message delivering stuff. func RoomMessagePlexer(roomName string, rooms *config.CherryRooms) { preprocessor := html.NewHTMLPreprocessor(rooms) var allUsers = rooms.GetAllUsersAlias(roomName) for { runtime.Gosched() currMessage := rooms.GetNextMessage(roomName) if len(currMessage.Say) == 0 && len(currMessage.Image) == 0 /*&& len(currMessage.Sound) == 0*/ { continue } var actionTemplate string if rooms.HasAction(roomName, currMessage.Action) { actionTemplate = rooms.GetRoomActionTemplate(roomName, currMessage.Action) } if len(actionTemplate) == 0 { actionTemplate = "<p>({{.hour}}:{{.minute}}:{{.second}}) <b>{{.message-colored-user}}</b>: {{.message-says}}" // INFO(Santiago): A very basic action template. } message := preprocessor.ExpandData(roomName, actionTemplate) if currMessage.Priv != "1" { rooms.AddPublicMessage(roomName, message) } preprocessor.SetDataValue("{{.current-formatted-message}}", message) messageHighlighted := preprocessor.ExpandData(roomName, rooms.GetHighlightTemplate(roomName)) preprocessor.UnsetDataValue("{{.current-formatted-message}}") users := rooms.GetRoomUsers(roomName) for _, user := range users { if currMessage.Priv == "1" && user != currMessage.From && user != currMessage.To && currMessage.To != allUsers { continue } if rooms.IsIgnored(user, currMessage.From, roomName) { continue } var messageBuffer []byte if user == currMessage.From || user == currMessage.To { messageBuffer = []byte(messageHighlighted) } else { messageBuffer = []byte(message) } var conn net.Conn conn = rooms.GetUserConnection(roomName, user) if conn == nil { continue } _, e := conn.Write(messageBuffer) if e != nil { rooms.EnqueueMessage(roomName, user, "", "", "", rooms.GetExitMessage(roomName), "") rooms.RemoveUser(roomName, user) } } rooms.DequeueMessage(roomName) } }