示例#1
0
func (mp *master_peer) Handle(id uint16, msgbody []byte) error {
	switch id {
	case share.M_ADD_SERVER:
		var as share.AddApp
		if err := share.DecodeMsg(msgbody, &as); err != nil {
			return err
		}
		AddApp(as.Type, as.Id, as.Name, as.Host, as.Port, as.ClientHost, as.ClientPort, as.Ready, as.EnableGlobalData)
	case share.M_REMOVE_SERVER:
		var rs share.RemoveApp
		if err := share.DecodeMsg(msgbody, &rs); err != nil {
			return err
		}
		RemoveAppById(rs.Id)
	case share.M_SERVER_LIST:
		var sl share.AppInfo
		if err := share.DecodeMsg(msgbody, &sl); err != nil {
			return err
		}
		for _, a := range sl.Apps {
			AddApp(a.Type, a.Id, a.Name, a.Host, a.Port, a.ClientHost, a.ClientPort, a.Ready, a.EnableGlobalData)
		}
	case share.M_HEARTBEAT:
		data, err := util.CreateMsg(nil, []byte{}, share.M_HEARTBEAT)
		if err != nil {
			log.LogFatalf(err)
		}
		core.noder.Send(data)
	case share.M_READY:
		var ready share.AppReady
		if err := share.DecodeMsg(msgbody, &ready); err != nil {
			return err
		}
		app := GetAppById(ready.Id)
		if app != nil {
			app.SetReady(true)
		} else {
			log.LogFatalf("app not found")
		}
	case share.M_MUSTAPPREADY:
		{
			log.LogMessage("must app ready")
			core.MustReady()
		}
	case share.M_SHUTDOWN:
		core.Closing = true
		close(core.exitChannel)
		return nil
	}

	core.Emitter.Push(MASERTINMSG, map[string]interface{}{"msg": MasterMsg{id, msgbody}}, false)
	return nil

}
示例#2
0
func (tcp *tcp_server) Handle(clientconn net.Conn) {

	buff := make([]byte, 2048)
	id, msgbody, err := util.ReadPkg(clientconn, buff)
	if err != nil {
		log.LogError(err)
		clientconn.Close()
		return
	}

	switch id {
	case share.M_REGISTER_APP:
		var reg share.RegisterApp
		if err := share.DecodeMsg(msgbody, &reg); err != nil {
			clientconn.Close()
			log.LogFatalf(err)
		}
		app := &app{typ: reg.Type, id: reg.Id, name: reg.Name, conn: clientconn, host: reg.Host, port: reg.Port, clienthost: reg.ClientHost, clientport: reg.ClientPort, enableglobaldata: reg.EnableGlobalData}
		log.LogMessage(app.id, ":", app.conn.RemoteAddr().String())
		app.SendList()
		AddApp(app)
		app.Loop()
	case share.M_REGISTER_AGENT:
		var reg share.RegisterAgent
		if err := share.DecodeMsg(msgbody, &reg); err != nil {
			clientconn.Close()
			log.LogFatalf(err)
		}

		agent := &AgentNode{id: reg.AgentId, nobalance: reg.NoBalance}
		agent.Handle(clientconn)
		context.agentlist.AddAgent(agent)
		log.LogMessage("agent add:", reg.AgentId)
	default:
		log.LogError("first message must reg app")
		return
	}

}
示例#3
0
文件: areamgr.go 项目: mysll/flynet
func (app *AreaMgr) OnEvent(e string, args map[string]interface{}) {
	switch e {
	case server.MASERTINMSG:
		msg := args["msg"].(server.MasterMsg)
		if msg.Id == share.M_CREATEAPP_BAK {
			var cab share.CreateAppBak
			if err := share.DecodeMsg(msg.Body, &cab); err != nil {
				log.LogError(err)
				return
			}
			App.Area.createAppBak(cab)
		}
	}
}
示例#4
0
文件: agent.go 项目: mysll/flynet
func (a *Agent) Handle(id uint16, msgbody []byte) error {
	switch id {
	case share.M_SHUTDOWN:
		context.Stop()
	case share.M_CREATEAPP:
		create := share.CreateApp{}
		if err := share.DecodeMsg(msgbody, &create); err != nil {
			log.LogError(err)
		}

		go a.CreateApp(create)

	}
	return nil
}
示例#5
0
文件: app.go 项目: mysll/flynet
func (app *app) Handle(id uint16, body []byte) error {
	switch id {
	case share.M_HEARTBEAT:
		app.lastcheck = time.Now()
		log.LogFine(app.id, " recv app heartbeat")
	case share.M_READY:
		app.ready = true
		Ready(app)
	case share.M_CREATEAPP:
		create := share.CreateApp{}
		if err := share.DecodeMsg(body, &create); err != nil {
			log.LogError(err)
		}
		go app.CreateApp(create)
	}

	return nil
}
示例#6
0
文件: agentlist.go 项目: mysll/flynet
func (a *AgentNode) HandleMsg(id uint16, msg []byte) error {
	switch id {
	case share.M_SHUTDOWN:
		a.Close()
	case share.M_FORWARD_MSG:
		forward := &share.SendAppMsg{}
		err := share.DecodeMsg(msg, forward)
		if err != nil {
			log.LogError(err)
			return err
		}
		err = context.SendToApp(forward.Id, forward.Data)
		if err != nil {
			log.LogError(err)
			return err
		}
	}
	return nil
}