示例#1
0
func (this *NodeComponent) ReceiveMsg() {

	defer func() {
		if err := recover(); err != nil {
			fmt.Println("NodeComponent Error: " + err.(error).Error())
		}
	}()

	headbuff := make([]byte, define.PACKET_HEAD_LEN)
	for {

		var head structure.Head
		var Packet structure.Packet
		//如果无连接,尝试重新建立tcp连接
		if this.StreeConn == nil {
			this.ReConnect()
			continue
		}
		//从tcp连接中先读取头部信息
		n, err := this.StreeConn.Read(headbuff)
		//如果读取出错,则尝试重新建立tcp连接
		if n == 0 || n != define.PACKET_HEAD_LEN || err != nil {
			fmt.Println("NodeComponent Error:Read STree msg")
			this.ReConnect()
			continue
		}

		err = head.Decode(headbuff)
		if err != nil {
			fmt.Println("NodeComponent Error: Decode Stree msg")
			return
		}

		databuff := make([]byte, head.DataLen)
		//再从连接中读取剩余数据
		n, err = this.StreeConn.Read(databuff)
		if n == 0 || n != int(head.DataLen) || err != nil {
			fmt.Println("NodeComponent Error: Read Stree Data")
			this.ReConnect()
			continue
		}

		Packet.Head = head
		Packet.Data = databuff
		msg := protocol.Message{}
		//Packet.Data至少44位
		err = msg.Decode(Packet.Data)
		if err != nil {
			fmt.Println("NodeComponent Error:MSG Decode Failed", err)
			return
		}

		this.ReceiveMsgHandle(&Packet)
	}
}