func NewLinkingContext(pkg *tp.Package) *LinkingContext { // Setup the function map! functionLookup := make([]FuncMap, len(pkg.Types)) types := make([]string, len(pkg.Types)) for typeId, typeObj := range pkg.Types { funcMap := make(FuncMap) types[typeId] = typeObj.GetName() implements := functionLookup[typeObj.GetImplements()] for index, fun := range pkg.Functions { stub := fun.Stub(pkg) funScopeId := fun.GetScopeTypeId() inherited := false // funScopeId is ancestor of typeId if (implements != nil) && pkg.AncestorOf(funScopeId, int32(typeId)) { _, inherited = implements[stub] } if (funScopeId == int32(typeId)) || inherited { funcMap[stub] = index } } functionLookup[typeId] = funcMap } // Setup the main context object ctx := &LinkingContext{ funList: functionLookup, types: types, Errors: make([]string, 0), Transform: &tp.Transform{ Pkg: pkg, }, } // Find Text type int -- need its ID to deal with Text literals during processing ctx.textType = pkg.GetTypeId("Text") return ctx }
func resolveDefinition(pkg *tp.Package, fun *tp.Function, path string) { linkingContext := linker.NewLinkingContext(pkg) // pkg.Log.Infof("\t -- Resolving --\n") // pkg.Log.Infof("\t\t -- function: %v\n", fun) // Re-uses linker's logic to resolve function definitions if null.GetBool(fun.BuiltIn) == false { typeName := null.GetString(fun.ScopeType) // DON'T DO THE FOLLOWING HERE -- NEED TO RESOLVE INHERITANCE FIRST // // Make sure we're not replacing an existing function bacause it's (currently) a security risk // typeID := fun.GetScopeTypeId() // siblingFuncs := linkingContext.FunctionsIn(typeID) // // println("CHECKING FOR FRATRICIDE IN", typeName) // _, present := siblingFuncs[fun.Stub(pkg)] // if present { // msg := fmt.Sprintf("Redefining an existing function is not permitted: %s", fun.Stub(pkg)) // panic(msg) // } // // for name, sib := range siblingFuncs { // // println("\t", name, sib) // // } // ///////////////////////////////////////////////////////////////////////////// if len(typeName) != 0 { // When I pass in functions from the inheritance resolver, they're typeId is already set fun.ScopeTypeId = pkg.GetProtoTypeId(fun.ScopeType) fun.ScopeType = nil } localScope := make(linker.LocalDef, len(fun.Args)) // fun.ReturnTypeId = pkg.GetProtoTypeId(fun.ReturnType) for _, arg := range fun.Args { argTypeName := arg.TypeString var argTypeId int if argTypeName != nil { // Similar deal. Input functions from inheritance resolution already have ids set arg.TypeId = pkg.GetProtoTypeId(arg.TypeString) //println("Processing %", null.GetString(arg.Name)) argTypeId = pkg.GetTypeId(null.GetString(arg.TypeString)) arg.TypeString = nil } else { argTypeId = int(null.GetInt32(arg.TypeId)) } localScope[null.GetString(arg.Name)] = argTypeId } //pkg.Log.Infof("Some insitruction: %v, %s", fun.Instruction, null.GetString(fun.Name) ) scopeTypeId := int(null.GetInt32(fun.ScopeTypeId)) //pkg.Log.Infof("\t\t -- opening scope type : %v\n", scopeTypeId) returnType := linkingContext.ProcessInstructionWithLocalScope(fun.Instruction, scopeTypeId, localScope, *fun.Name, path, false) if linkingContext.HasErrors() { message := "" for _, msg := range linkingContext.Errors { message = message + "\n" + msg } panic(message) } fun.ReturnTypeId = proto.Int32(int32(returnType)) if fun.Instruction != nil { fun.Instruction.IterateAll(func(ins *tp.Instruction) { if *ins.Type == constants.Instruction_FUNCTION_CALL { if null.GetString(ins.Value) == "yield" { fun.OpensTypeId = ins.YieldTypeId } } }) } } //pkg.Log.Infof("\t\t -- done --\n") }