Beispiel #1
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// Sets the opacity of the stroke on the current drawing surface.
func (self *Canvas) SetStrokeOpacity(value float64) {
	C.DrawSetStrokeOpacity(self.drawing, C.double(value))
}
Beispiel #2
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// Sets the opacity of the stroke on the current drawing surface.
func (cv Canvas) SetStrokeOpacity(value float64) {
	C.DrawSetStrokeOpacity(cv.drawing, C.double(value))
}
Beispiel #3
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// Specifies the opacity of stroked object outlines.
//
// opacity: stroke opacity. The value 1.0 is opaque.
func (dw *DrawingWand) SetStrokeOpacity(opacity float64) {
	C.DrawSetStrokeOpacity(dw.dw, C.double(opacity))
}