Beispiel #1
0
func (_self_ *PixbufAnimationIter) GetDelayTime() (_return_ C.int) {
	_return_ = C.gdk_pixbuf_animation_iter_get_delay_time((*C.GdkPixbufAnimationIter)(_self_._value_))
	return
}
Beispiel #2
0
/*
Gets the number of milliseconds the current pixbuf should be displayed,
or -1 if the current pixbuf should be displayed forever. g_timeout_add()
conveniently takes a timeout in milliseconds, so you can use a timeout
to schedule the next update.
*/
func (self *TraitPixbufAnimationIter) GetDelayTime() (return__ int) {
	var __cgo__return__ C.int
	__cgo__return__ = C.gdk_pixbuf_animation_iter_get_delay_time(self.CPointer)
	return__ = int(__cgo__return__)
	return
}