Beispiel #1
0
func ReleaseShaderCompiler() {
	defer func() {
		errstr := errDrain()
		log.Printf("gl.ReleaseShaderCompiler() %v", errstr)
	}()
	C.glReleaseShaderCompiler()
}
Beispiel #2
0
func ReleaseShaderCompiler() {
	C.glReleaseShaderCompiler()
}