Beispiel #1
0
// see docs/client_master_handshake.md
func handleClientConnection(tree *processtree.ProcessTree, usock *unixsocket.Usock) {
	defer usock.Close()
	// we have established first contact to the client.

	command, clientPid, argCount, argFD, err := receiveCommandArgumentsAndPid(usock, nil)
	commandNode, slaveNode, err := findCommandAndSlaveNodes(tree, command, err)
	if err != nil {
		// connection was established, no data was sent. Ignore.
		return
	}
	command = commandNode.Name // resolve aliases

	clientFile, err := receiveTTY(usock, err)
	defer clientFile.Close()

	if err == nil && slaveNode.Error != "" {
		writeStacktrace(usock, slaveNode, clientFile)
		return
	}

	commandUsock, err := bootNewCommand(slaveNode, command, err)
	if err != nil {
		// If a client connects while the command is just
		// booting up, it actually makes it here - still
		// expects a backtrace, of course.
		writeStacktrace(usock, slaveNode, clientFile)
		return
	}
	defer commandUsock.Close()

	err = sendClientPidAndArgumentsToCommand(commandUsock, clientPid, argCount, argFD, err)

	err = sendTTYToCommand(commandUsock, clientFile, err)

	cmdPid, err := receivePidFromCommand(commandUsock, err)

	err = sendCommandPidToClient(usock, cmdPid, err)

	exitStatus, err := receiveExitStatus(commandUsock, err)

	err = sendExitStatus(usock, exitStatus, err)

	if err != nil {
		slog.Error(err)
	}
	// Done! Hooray!
}
Beispiel #2
0
// see docs/client_master_handshake.md
func handleClientConnection(tree *processtree.ProcessTree, usock *unixsocket.Usock) {
	defer usock.Close()
	// we have established first contact to the client.

	command, clientPid, arguments, err := receiveCommandArgumentsAndPid(usock, nil)
	commandNode, slaveNode, err := findCommandAndSlaveNodes(tree, command, err)
	if err != nil {
		// connection was established, no data was sent. Ignore.
		return
	}
	command = commandNode.Name // resolve aliases

	clientFile, err := receiveTTY(usock, err)
	defer clientFile.Close()

	if err == nil && slaveNode.Error != "" {
		// we can skip steps 3-5 as they deal with the command process we're not spawning.
		// Write a fake pid (step 6)
		usock.WriteMessage("0")
		// Write the error message to the terminal
		clientFile.Write([]byte(slaveNode.Error))
		// Skip step 7, and write an exit code to the client (step 8)
		usock.WriteMessage("1")
		return
	}

	commandUsock, err := bootNewCommand(slaveNode, command, err)
	defer commandUsock.Close()

	err = sendClientPidAndArgumentsToCommand(commandUsock, clientPid, arguments, err)

	err = sendTTYToCommand(commandUsock, clientFile, err)

	cmdPid, err := receivePidFromCommand(commandUsock, err)

	err = sendCommandPidToClient(usock, cmdPid, err)

	exitStatus, err := receiveExitStatus(commandUsock, err)

	err = sendExitStatus(usock, exitStatus, err)

	if err != nil {
		slog.Error(err)
	}
	// Done! Hooray!
}
Beispiel #3
0
// see docs/client_master_handshake.md
func handleClientConnection(tree *ProcessTree, usock *unixsocket.Usock) {
	defer usock.Close()

	// we have established first contact to the client.

	// we first read the command and arguments specified from the connection. (step 1)
	msg, err := usock.ReadMessage()
	if err != nil {
		fmt.Println(err)
		return
	}
	command, arguments, err := ParseClientCommandRequestMessage(msg)
	if err != nil {
		fmt.Println(err)
		return
	}

	commandNode := tree.FindCommand(command)
	if commandNode == nil {
		fmt.Println("ERROR: Node not found!: ", command)
		return
	}
	command = commandNode.Name // resolve aliases
	slaveNode := commandNode.Parent

	// Now we read the terminal IO socket to use for raw IO (step 2)
	clientFd, err := usock.ReadFD()
	if err != nil {
		fmt.Println("Expected FD, none received!")
		return
	}
	fileName := strconv.Itoa(rand.Int())
	clientFile := unixsocket.FdToFile(clientFd, fileName)
	defer clientFile.Close()

	// We now need to fork a new command process.
	// For now, we naively assume it's running...

	if slaveNode.Error != "" {
		// we can skip steps 3-5 as they deal with the command process we're not spawning.
		// Write a fake pid (step 6)
		usock.WriteMessage("0")
		// Write the error message to the terminal
		clientFile.Write([]byte(slaveNode.Error))
		// Skip step 7, and write an exit code to the client (step 8)
		usock.WriteMessage("1")
		return
	}

	// boot a command process and establish a socket connection to it.
	slaveNode.WaitUntilBooted()

	msg = CreateSpawnCommandMessage(command)
	slaveNode.mu.Lock()
	slaveNode.Socket.Write([]byte(msg))
	slaveNode.mu.Unlock()

	// TODO: deadline? how to respond if this is never sent?
	commandFd := <-slaveNode.ClientCommandPTYFileDescriptor
	if err != nil {
		fmt.Println("Couldn't start command process!", err)
	}
	fileName = strconv.Itoa(rand.Int())
	commandFile := unixsocket.FdToFile(commandFd, fileName)
	defer commandFile.Close()

	// Send the arguments to the command process (step 3)
	commandFile.Write([]byte(arguments)) // TODO: What if they're too long?

	commandSocket, err := unixsocket.MakeUnixSocket(commandFile)
	if err != nil {
		fmt.Println("MakeUnixSocket", err)
	}
	defer commandSocket.Close()

	// Send the client terminal connection to the command process (step 4)
	commandUsock := unixsocket.NewUsock(commandSocket)
	commandUsock.WriteFD(clientFd)

	// Receive the pid from the command process (step 5)
	msg, err = commandUsock.ReadMessage()
	if err != nil {
		println(err)
	}
	intPid, _, _ := ParsePidMessage(msg)

	// Send the pid to the client process (step 6)
	strPid := strconv.Itoa(intPid)
	usock.WriteMessage(strPid)

	// Receive the exit status from the command (step 7)
	msg, err = commandUsock.ReadMessage()
	if err != nil {
		println(err)
	}

	// Forward the exit status to the Client (step 8)
	usock.WriteMessage(msg)

	// Done! Hooray!

}