// see docs/client_master_handshake.md func handleClientConnection(tree *processtree.ProcessTree, usock *unixsocket.Usock) { defer usock.Close() // we have established first contact to the client. command, clientPid, argCount, argFD, err := receiveCommandArgumentsAndPid(usock, nil) commandNode, slaveNode, err := findCommandAndSlaveNodes(tree, command, err) if err != nil { // connection was established, no data was sent. Ignore. return } command = commandNode.Name // resolve aliases clientFile, err := receiveTTY(usock, err) defer clientFile.Close() if err == nil && slaveNode.Error != "" { writeStacktrace(usock, slaveNode, clientFile) return } commandUsock, err := bootNewCommand(slaveNode, command, err) if err != nil { // If a client connects while the command is just // booting up, it actually makes it here - still // expects a backtrace, of course. writeStacktrace(usock, slaveNode, clientFile) return } defer commandUsock.Close() err = sendClientPidAndArgumentsToCommand(commandUsock, clientPid, argCount, argFD, err) err = sendTTYToCommand(commandUsock, clientFile, err) cmdPid, err := receivePidFromCommand(commandUsock, err) err = sendCommandPidToClient(usock, cmdPid, err) exitStatus, err := receiveExitStatus(commandUsock, err) err = sendExitStatus(usock, exitStatus, err) if err != nil { slog.Error(err) } // Done! Hooray! }
// see docs/client_master_handshake.md func handleClientConnection(tree *processtree.ProcessTree, usock *unixsocket.Usock) { defer usock.Close() // we have established first contact to the client. command, clientPid, arguments, err := receiveCommandArgumentsAndPid(usock, nil) commandNode, slaveNode, err := findCommandAndSlaveNodes(tree, command, err) if err != nil { // connection was established, no data was sent. Ignore. return } command = commandNode.Name // resolve aliases clientFile, err := receiveTTY(usock, err) defer clientFile.Close() if err == nil && slaveNode.Error != "" { // we can skip steps 3-5 as they deal with the command process we're not spawning. // Write a fake pid (step 6) usock.WriteMessage("0") // Write the error message to the terminal clientFile.Write([]byte(slaveNode.Error)) // Skip step 7, and write an exit code to the client (step 8) usock.WriteMessage("1") return } commandUsock, err := bootNewCommand(slaveNode, command, err) defer commandUsock.Close() err = sendClientPidAndArgumentsToCommand(commandUsock, clientPid, arguments, err) err = sendTTYToCommand(commandUsock, clientFile, err) cmdPid, err := receivePidFromCommand(commandUsock, err) err = sendCommandPidToClient(usock, cmdPid, err) exitStatus, err := receiveExitStatus(commandUsock, err) err = sendExitStatus(usock, exitStatus, err) if err != nil { slog.Error(err) } // Done! Hooray! }
// see docs/client_master_handshake.md func handleClientConnection(tree *ProcessTree, usock *unixsocket.Usock) { defer usock.Close() // we have established first contact to the client. // we first read the command and arguments specified from the connection. (step 1) msg, err := usock.ReadMessage() if err != nil { fmt.Println(err) return } command, arguments, err := ParseClientCommandRequestMessage(msg) if err != nil { fmt.Println(err) return } commandNode := tree.FindCommand(command) if commandNode == nil { fmt.Println("ERROR: Node not found!: ", command) return } command = commandNode.Name // resolve aliases slaveNode := commandNode.Parent // Now we read the terminal IO socket to use for raw IO (step 2) clientFd, err := usock.ReadFD() if err != nil { fmt.Println("Expected FD, none received!") return } fileName := strconv.Itoa(rand.Int()) clientFile := unixsocket.FdToFile(clientFd, fileName) defer clientFile.Close() // We now need to fork a new command process. // For now, we naively assume it's running... if slaveNode.Error != "" { // we can skip steps 3-5 as they deal with the command process we're not spawning. // Write a fake pid (step 6) usock.WriteMessage("0") // Write the error message to the terminal clientFile.Write([]byte(slaveNode.Error)) // Skip step 7, and write an exit code to the client (step 8) usock.WriteMessage("1") return } // boot a command process and establish a socket connection to it. slaveNode.WaitUntilBooted() msg = CreateSpawnCommandMessage(command) slaveNode.mu.Lock() slaveNode.Socket.Write([]byte(msg)) slaveNode.mu.Unlock() // TODO: deadline? how to respond if this is never sent? commandFd := <-slaveNode.ClientCommandPTYFileDescriptor if err != nil { fmt.Println("Couldn't start command process!", err) } fileName = strconv.Itoa(rand.Int()) commandFile := unixsocket.FdToFile(commandFd, fileName) defer commandFile.Close() // Send the arguments to the command process (step 3) commandFile.Write([]byte(arguments)) // TODO: What if they're too long? commandSocket, err := unixsocket.MakeUnixSocket(commandFile) if err != nil { fmt.Println("MakeUnixSocket", err) } defer commandSocket.Close() // Send the client terminal connection to the command process (step 4) commandUsock := unixsocket.NewUsock(commandSocket) commandUsock.WriteFD(clientFd) // Receive the pid from the command process (step 5) msg, err = commandUsock.ReadMessage() if err != nil { println(err) } intPid, _, _ := ParsePidMessage(msg) // Send the pid to the client process (step 6) strPid := strconv.Itoa(intPid) usock.WriteMessage(strPid) // Receive the exit status from the command (step 7) msg, err = commandUsock.ReadMessage() if err != nil { println(err) } // Forward the exit status to the Client (step 8) usock.WriteMessage(msg) // Done! Hooray! }