Beispiel #1
0
func (this *ChainWriter) Write(payload []byte) (int, error) {
	if this.writer == nil {
		return 0, io.EOF
	}

	size := len(payload)
	buffer := alloc.NewBufferWithSize(size).Clear()
	buffer.Append(payload)

	this.Lock()
	defer this.Unlock()
	if this.writer == nil {
		return 0, io.EOF
	}

	err := this.writer.Write(buffer)
	if err != nil {
		return 0, err
	}
	return size, nil
}
Beispiel #2
0
func (this *AuthChunkReader) Read() (*alloc.Buffer, error) {
	var buffer *alloc.Buffer
	if this.last != nil {
		buffer = this.last
		this.last = nil
	} else {
		buffer = alloc.NewBufferWithSize(4096).Clear()
	}

	if this.chunkLength == -1 {
		for buffer.Len() < 6 {
			_, err := buffer.FillFrom(this.reader)
			if err != nil {
				buffer.Release()
				return nil, io.ErrUnexpectedEOF
			}
		}
		length := serial.BytesToUint16(buffer.Value[:2])
		this.chunkLength = int(length) - 4
		this.validator = NewValidator(serial.BytesToUint32(buffer.Value[2:6]))
		buffer.SliceFrom(6)
		if buffer.Len() < this.chunkLength && this.chunkLength <= 2048 {
			_, err := buffer.FillFrom(this.reader)
			if err != nil {
				buffer.Release()
				return nil, io.ErrUnexpectedEOF
			}
		}
	} else if buffer.Len() < this.chunkLength {
		_, err := buffer.FillFrom(this.reader)
		if err != nil {
			buffer.Release()
			return nil, io.ErrUnexpectedEOF
		}
	}

	if this.chunkLength == 0 {
		buffer.Release()
		return nil, io.EOF
	}

	if buffer.Len() < this.chunkLength {
		this.validator.Consume(buffer.Value)
		this.chunkLength -= buffer.Len()
	} else {
		this.validator.Consume(buffer.Value[:this.chunkLength])
		if !this.validator.Validate() {
			buffer.Release()
			return nil, transport.ErrCorruptedPacket
		}
		leftLength := buffer.Len() - this.chunkLength
		if leftLength > 0 {
			this.last = alloc.NewBufferWithSize(leftLength + 4096).Clear()
			this.last.Append(buffer.Value[this.chunkLength:])
			buffer.Slice(0, this.chunkLength)
		}

		this.chunkLength = -1
		this.validator = nil
	}

	return buffer, nil
}