Beispiel #1
0
func spawnPublisher() error {
	var err error
	var publisher *redis.Client

	publisher = redis.New()

	err = publisher.Connect(host, port)

	if err != nil {
		log.Fatalf("Publisher failed to connect: %s\n", err.Error())
		return err
	}

	log.Println("Publisher connected to redis-server.")

	log.Println("Publishing some messages...")

	publisher.Publish("channel", "Hello world!")
	publisher.Publish("channel", "Do you know how to count?")

	for i := 0; i < 3; i++ {
		publisher.Publish("channel", i)
	}

	log.Printf("Closing publisher...\n")

	publisher.Quit()

	return nil
}
Beispiel #2
0
func main() {
	var client *redis.Client

	client = redis.New()
	client.Connect("localhost", 6379)

	s, _ := client.Ping()
	fmt.Println(s)
	client.Incr("hello")
	s, _ = client.Get("hello")
	fmt.Println(s)
	client.Quit()
}
Beispiel #3
0
Datei: gsm.go Projekt: Wuyue/Gsm
//初始化redis连接
//传入配置参数
func Init(config ...*Config) {
	config = checkConfig(config)

	for i := 0; i < len(config); i++ {
		var client *redis.Client
		client = redis.New()
		err1 := client.Connect(config[i].Host, config[i].Port)
		log.Println(config[i].Host+":"+strconv.Itoa(int(config[i].Port)), "Connect ...")
		_, err2 := client.Ping()

		if err1 != nil || err2 != nil {
			log.Println("ERROR: Redis Connect failed!")
			os.Exit(0)
		}
		redisSlice = append(redisSlice, client)
		for j := 0; j < len(config[i].Data); j++ {
			structRedis[config[i].Data[j]] = client
		}
	}
}