func spawnPublisher() error { var err error var publisher *redis.Client publisher = redis.New() err = publisher.Connect(host, port) if err != nil { log.Fatalf("Publisher failed to connect: %s\n", err.Error()) return err } log.Println("Publisher connected to redis-server.") log.Println("Publishing some messages...") publisher.Publish("channel", "Hello world!") publisher.Publish("channel", "Do you know how to count?") for i := 0; i < 3; i++ { publisher.Publish("channel", i) } log.Printf("Closing publisher...\n") publisher.Quit() return nil }
func main() { var client *redis.Client client = redis.New() client.Connect("localhost", 6379) s, _ := client.Ping() fmt.Println(s) client.Incr("hello") s, _ = client.Get("hello") fmt.Println(s) client.Quit() }
//初始化redis连接 //传入配置参数 func Init(config ...*Config) { config = checkConfig(config) for i := 0; i < len(config); i++ { var client *redis.Client client = redis.New() err1 := client.Connect(config[i].Host, config[i].Port) log.Println(config[i].Host+":"+strconv.Itoa(int(config[i].Port)), "Connect ...") _, err2 := client.Ping() if err1 != nil || err2 != nil { log.Println("ERROR: Redis Connect failed!") os.Exit(0) } redisSlice = append(redisSlice, client) for j := 0; j < len(config[i].Data); j++ { structRedis[config[i].Data[j]] = client } } }