func NewStarPattern() *StarPattern { return &StarPattern{ Canvas: pix.Basic("Star Pattern", ".files/wip/star_pattern.png"), } }
func NewUnsorted() *Unsorted { return &Unsorted{ Canvas: pix.Basic("Unsorted View", ".files/wip/unsorted.png"), } }
func NewRandDots() *RandDots { return &RandDots{ Canvas: pix.Basic("Random Dots", ".files/wip/rand_dots.png"), } }
func NewNoise() *pix.Canvas { return &Noise{ Canvas: pix.Basic("Noise", ".files/wip/noise.png"), } }
func NewDiamonds() *Diamonds { return &Diamonds{ Canvas: pix.Basic("Rotating Diamonds", ".files/wip/diamonds.png"), } }
func NewLinePic() *LinePic { return &LinePic{ Canvas: pix.Basic("Rand Pix", ".files/wip/line.png"), } }
func NewSmear() *VarySmear { return &VarySmear{ Canvas: pix.Basic("Vary Smear", ".files/wip/vary_smear.png"), } }
func NewSmear() *UnevenSmear { return &UnevenSmear{ Canvas: pix.Basic("Uneven Smear", ".files/wip/unordered_smear.png"), } }
func NewGrainLine() *GrainLine { return &GrainLine{ Canvas: pix.Basic("Grain Line", ".files/wip/grain_line.png"), } }