import ( "bytes" "github.com/calmh/xdr" ) func main() { // create new buffer buf := new(bytes.Buffer) // create new xdr writer writer := xdr.NewEncoder(buf) // write a string to the buffer str := "Hello, world!" writer.WriteString(str) // retrieve the buffer as a byte slice data := buf.Bytes() // print the result fmt.Println(data) }
import ( "github.com/calmh/xdr" ) func main() { // create new xdr writer writer := xdr.NewEncoder(nil) // write a string to the writer str := "Goodbye, world!" writer.WriteString(str) // retrieve the data as a byte slice data := writer.Bytes() // print the result fmt.Println(data) }In this example, we initialize an xdr.Writer instance without specifying a buffer. We then write the string "Goodbye, world!" to the writer using the WriteString() function. Finally, we retrieve the data from the writer as a byte slice and print it to the console. Overall, xdr.Writer WriteString() is a useful function for writing strings to an XDR buffer. It is part of the github.com/calmh/xdr package library, which provides functionality for encoding and decoding data in the XDR format.