Example #1
0
// serviceMain checks whether we're being invoked as a service, and if so uses
// the service control manager to start the long-running server.  A flag is
// returned to the caller so the application can determine whether to exit (when
// running as a service) or launch in normal interactive mode.
func serviceMain() (bool, error) {
	// Don't run as a service if we're running interactively (or that can't
	// be determined due to an error).
	isInteractive, err := svc.IsAnInteractiveSession()
	if err != nil {
		return false, err
	}
	if isInteractive {
		return false, nil
	}

	elog, err = eventlog.Open(svcName)
	if err != nil {
		return false, err
	}
	defer elog.Close()

	err = svc.Run(svcName, &btcdService{})
	if err != nil {
		elog.Error(1, fmt.Sprintf("Service start failed: %v", err))
		return true, err
	}

	return true, nil
}
Example #2
0
func runService(name string, isDebug bool) {
	var err error
	if isDebug {
		elog = debug.New(name)
	} else {
		elog, err = eventlog.Open(name)
		if err != nil {
			return
		}
	}
	defer elog.Close()

	elog.Info(1, fmt.Sprintf("starting %s service", name))
	run := svc.Run
	if isDebug {
		run = debug.Run
	}
	err = run(name, &myservice{})
	if err != nil {
		elog.Error(1, fmt.Sprintf("%s service failed: %v", name, err))
		return
	}
	elog.Info(1, fmt.Sprintf("%s service stopped", name))
}