package main import ( "fmt" flatbuffers "github.com/google/flatbuffers/go" ) func main() { builder := flatbuffers.NewBuilder(0) name := builder.CreateString("John") age := int32(30) person := CreatePerson(builder, name, age) builder.Finish(person) buf := builder.FinishedBytes() fmt.Println(buf) } func CreatePerson(builder *flatbuffers.Builder, name flatbuffers.UOffsetT, age int32) flatbuffers.UOffsetT { PersonStart(builder) PersonAddName(builder, name) PersonAddAge(builder, age) return PersonEnd(builder) }In this example, we use the "Builder" struct to create a new buffer and define a new object within it. We create a string "John" using "CreateString" method and pass it to the "CreatePerson" function along with an age. The "CreatePerson" function calls the "PersonStart", "PersonAddName", and "PersonAddAge" methods to define the fields of the "Person" object. Finally, we call the "PersonEnd" method to indicate that we have finished defining the object. When we call the "builder.Finish" method, FlatBuffers completes the buffer with an object and returns the finished bytes. Overall this package library is very useful for serialization and deserialization of data objects, especially when dealing with buffer or stream-based data exchange between programs or systems.