func handleWebSocket(conn *websocket.Conn) { for { // Read messages from the client messageType, p, err := conn.ReadMessage() if err != nil { log.Println("Error reading message:", err) return } // Process the message // Send a response message back to the client writer, err := conn.NextWriter(messageType) if err != nil { log.Println("Error creating writer:", err) return } writer.Write([]byte("Response message")) writer.Close() } }In this example, NextWriter() is used to retrieve a writer object that can be used to send a response message back to the client after reading a message. The writer is closed after writing the message to ensure that it is sent properly. The package library being used here is github.com/gorilla/websocket.