Example #1
0
// NewUniterAPI creates a new instance of the Uniter API.
func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) {
	if !authorizer.AuthUnitAgent() {
		return nil, common.ErrPerm
	}
	accessUnit := func() (common.AuthFunc, error) {
		return authorizer.AuthOwner, nil
	}
	accessService := func() (common.AuthFunc, error) {
		unit, ok := authorizer.GetAuthEntity().(*state.Unit)
		if !ok {
			panic("authenticated entity is not a unit")
		}
		return func(tag string) bool {
			return tag == names.NewServiceTag(unit.ServiceName()).String()
		}, nil
	}
	accessUnitOrService := common.AuthEither(accessUnit, accessService)
	// Uniter can always watch for environ changes.
	getCanWatch := common.AuthAlways(true)
	// Uniter can not get the secrets.
	getCanReadSecrets := common.AuthAlways(false)
	return &UniterAPI{
		LifeGetter:         common.NewLifeGetter(st, accessUnitOrService),
		StatusSetter:       common.NewStatusSetter(st, accessUnit),
		DeadEnsurer:        common.NewDeadEnsurer(st, accessUnit),
		AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
		APIAddresser:       common.NewAPIAddresser(st, resources),
		EnvironWatcher:     common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),

		st:            st,
		auth:          authorizer,
		resources:     resources,
		accessUnit:    accessUnit,
		accessService: accessService,
	}, nil
}