Example #1
0
func (s *ContextSuite) AddUnit(c *gc.C, svc *state.Service) *state.Unit {
	unit, err := svc.AddUnit()
	c.Assert(err, jc.ErrorIsNil)
	if s.machine != nil {
		err = unit.AssignToMachine(s.machine)
		c.Assert(err, jc.ErrorIsNil)
		return unit
	}

	err = s.State.AssignUnit(unit, state.AssignCleanEmpty)
	c.Assert(err, jc.ErrorIsNil)
	machineId, err := unit.AssignedMachineId()
	c.Assert(err, jc.ErrorIsNil)
	s.machine, err = s.State.Machine(machineId)
	c.Assert(err, jc.ErrorIsNil)
	zone := "a-zone"
	hwc := instance.HardwareCharacteristics{
		AvailabilityZone: &zone,
	}
	err = s.machine.SetProvisioned("i-exist", "fake_nonce", &hwc)
	c.Assert(err, jc.ErrorIsNil)

	name := strings.Replace(unit.Name(), "/", "-", 1)
	privateAddr := network.NewScopedAddress(name+".testing.invalid", network.ScopeCloudLocal)
	err = s.machine.SetProviderAddresses(privateAddr)
	c.Assert(err, jc.ErrorIsNil)
	return unit
}
Example #2
0
// AddUnits starts n units of the given service using the specified placement
// directives to allocate the machines.
func AddUnits(st *state.State, svc *state.Service, n int, placement []*instance.Placement) ([]*state.Unit, error) {
	units := make([]*state.Unit, n)
	// Hard code for now till we implement a different approach.
	policy := state.AssignCleanEmpty
	// All units should have the same networks as the service.
	networks, err := svc.Networks()
	if err != nil {
		return nil, errors.Errorf("cannot get service %q networks", svc.Name())
	}
	// TODO what do we do if we fail half-way through this process?
	for i := 0; i < n; i++ {
		unit, err := svc.AddUnit()
		if err != nil {
			return nil, errors.Annotatef(err, "cannot add unit %d/%d to service %q", i+1, n, svc.Name())
		}
		// Are there still placement directives to use?
		if i > len(placement)-1 {
			if err := st.AssignUnit(unit, policy); err != nil {
				return nil, errors.Trace(err)
			}
			units[i] = unit
			continue
		}
		if err := st.AssignUnitWithPlacement(unit, placement[i], networks); err != nil {
			return nil, errors.Annotatef(err, "adding new machine to host unit %q", unit.Name())
		}
		units[i] = unit
	}
	return units, nil
}
Example #3
0
func (s *runSuite) addUnit(c *gc.C, service *state.Service) *state.Unit {
	unit, err := service.AddUnit()
	c.Assert(err, jc.ErrorIsNil)
	err = unit.AssignToNewMachine()
	c.Assert(err, jc.ErrorIsNil)
	return unit
}
Example #4
0
func (s *runSuite) addUnit(c *gc.C, service *state.Service) *state.Unit {
	unit, err := service.AddUnit()
	c.Assert(err, gc.IsNil)
	err = unit.AssignToNewMachine()
	c.Assert(err, gc.IsNil)
	mId, err := unit.AssignedMachineId()
	c.Assert(err, gc.IsNil)
	machine, err := s.State.Machine(mId)
	c.Assert(err, gc.IsNil)
	machine.SetAddresses(network.NewAddress("10.3.2.1", network.ScopeUnknown))
	return unit
}
Example #5
0
func (s *runSuite) addUnit(c *gc.C, service *state.Service) *state.Unit {
	unit, err := service.AddUnit()
	c.Assert(err, jc.ErrorIsNil)
	err = unit.AssignToNewMachine()
	c.Assert(err, jc.ErrorIsNil)
	mId, err := unit.AssignedMachineId()
	c.Assert(err, jc.ErrorIsNil)
	machine, err := s.State.Machine(mId)
	c.Assert(err, jc.ErrorIsNil)
	machine.SetProviderAddresses(network.NewAddress("10.3.2.1"))
	return unit
}
Example #6
0
func (s *HookContextSuite) AddUnit(c *gc.C, svc *state.Service) *state.Unit {
	unit, err := svc.AddUnit()
	c.Assert(err, gc.IsNil)
	s.machine, err = s.State.AddMachine("quantal", state.JobHostUnits)
	c.Assert(err, gc.IsNil)
	err = unit.AssignToMachine(s.machine)
	c.Assert(err, gc.IsNil)
	name := strings.Replace(unit.Name(), "/", "-", 1)
	privateAddr := network.NewAddress(name+".testing.invalid", network.ScopeCloudLocal)
	err = s.machine.SetAddresses(privateAddr)
	c.Assert(err, gc.IsNil)
	return unit
}
Example #7
0
func addRU(c *gc.C, svc *state.Service, rel *state.Relation, principal *state.Unit) (*state.Unit, *state.RelationUnit) {
	// Given the service svc in the relation rel, add a unit of svc and create
	// a RelationUnit with rel. If principal is supplied, svc is assumed to be
	// subordinate and the unit will be created by temporarily entering the
	// relation's scope as the principal.
	var u *state.Unit
	if principal == nil {
		unit, err := svc.AddUnit()
		c.Assert(err, jc.ErrorIsNil)
		u = unit
	} else {
		origUnits, err := svc.AllUnits()
		c.Assert(err, jc.ErrorIsNil)
		pru, err := rel.Unit(principal)
		c.Assert(err, jc.ErrorIsNil)
		err = pru.EnterScope(nil) // to create the subordinate
		c.Assert(err, jc.ErrorIsNil)
		err = pru.LeaveScope() // to reset to initial expected state
		c.Assert(err, jc.ErrorIsNil)
		newUnits, err := svc.AllUnits()
		c.Assert(err, jc.ErrorIsNil)
		for _, unit := range newUnits {
			found := false
			for _, old := range origUnits {
				if unit.Name() == old.Name() {
					found = true
					break
				}
			}
			if !found {
				u = unit
				break
			}
		}
		c.Assert(u, gc.NotNil)
	}
	preventUnitDestroyRemove(c, u)
	ru, err := rel.Unit(u)
	c.Assert(err, jc.ErrorIsNil)
	return u, ru
}
Example #8
0
func (s *HookContextSuite) addUnit(c *gc.C, svc *state.Service) *state.Unit {
	unit, err := svc.AddUnit()
	c.Assert(err, jc.ErrorIsNil)
	if s.machine != nil {
		err = unit.AssignToMachine(s.machine)
		c.Assert(err, jc.ErrorIsNil)
		return unit
	}

	err = s.State.AssignUnit(unit, state.AssignCleanEmpty)
	c.Assert(err, jc.ErrorIsNil)
	machineId, err := unit.AssignedMachineId()
	c.Assert(err, jc.ErrorIsNil)
	s.machine, err = s.State.Machine(machineId)
	c.Assert(err, jc.ErrorIsNil)
	zone := "a-zone"
	hwc := instance.HardwareCharacteristics{
		AvailabilityZone: &zone,
	}
	err = s.machine.SetProvisioned("i-exist", "fake_nonce", &hwc)
	c.Assert(err, jc.ErrorIsNil)
	return unit
}
Example #9
0
func (s *SSHCommonSuite) addUnit(srv *state.Service, m *state.Machine, c *gc.C) {
	u, err := srv.AddUnit()
	c.Assert(err, jc.ErrorIsNil)
	err = u.AssignToMachine(m)
	c.Assert(err, jc.ErrorIsNil)
}
Example #10
0
// AddUnits starts n units of the given service and allocates machines
// to them as necessary.
func AddUnits(st *state.State, svc *state.Service, n int, machineIdSpec string) ([]*state.Unit, error) {
	units := make([]*state.Unit, n)
	// Hard code for now till we implement a different approach.
	policy := state.AssignCleanEmpty
	// All units should have the same networks as the service.
	networks, err := svc.Networks()
	if err != nil {
		return nil, fmt.Errorf("cannot get service %q networks: %v", svc.Name(), err)
	}
	// TODO what do we do if we fail half-way through this process?
	for i := 0; i < n; i++ {
		unit, err := svc.AddUnit()
		if err != nil {
			return nil, fmt.Errorf("cannot add unit %d/%d to service %q: %v", i+1, n, svc.Name(), err)
		}
		if machineIdSpec != "" {
			if n != 1 {
				return nil, fmt.Errorf("cannot add multiple units of service %q to a single machine", svc.Name())
			}
			// machineIdSpec may be an existing machine or container, eg 3/lxc/2
			// or a new container on a machine, eg lxc:3
			mid := machineIdSpec
			var containerType instance.ContainerType
			specParts := strings.SplitN(machineIdSpec, ":", 2)
			if len(specParts) > 1 {
				firstPart := specParts[0]
				var err error
				if containerType, err = instance.ParseContainerType(firstPart); err == nil {
					mid = specParts[1]
				} else {
					mid = machineIdSpec
				}
			}
			if !names.IsMachine(mid) {
				return nil, fmt.Errorf("invalid force machine id %q", mid)
			}
			var unitCons *constraints.Value
			unitCons, err = unit.Constraints()
			if err != nil {
				return nil, err
			}

			var err error
			var m *state.Machine
			// If a container is to be used, create it.
			if containerType != "" {
				// Create the new machine marked as dirty so that
				// nothing else will grab it before we assign the unit to it.
				template := state.MachineTemplate{
					Series:            unit.Series(),
					Jobs:              []state.MachineJob{state.JobHostUnits},
					Dirty:             true,
					Constraints:       *unitCons,
					RequestedNetworks: networks,
				}
				m, err = st.AddMachineInsideMachine(template, mid, containerType)
			} else {
				m, err = st.Machine(mid)
			}
			if err != nil {
				return nil, fmt.Errorf("cannot assign unit %q to machine: %v", unit.Name(), err)
			}
			err = unit.AssignToMachine(m)

			if err != nil {
				return nil, err
			}
		} else if err := st.AssignUnit(unit, policy); err != nil {
			return nil, err
		}
		units[i] = unit
	}
	return units, nil
}