Example #1
0
// Run a Lua file as a configuration script. Also has access to the userstate and permissions.
// Returns an error if there was a problem with running the lua script, otherwise nil.
func runConfiguration(filename string, perm pinterface.IPermissions, luapool *lStatePool, cache *FileCache, mux *http.ServeMux, singleFileMode bool) error {

	// Retrieve a Lua state
	L := luapool.Get()

	// Retrieve the userstate
	userstate := perm.UserState()

	// Server configuration functions
	exportServerConfigFunctions(L, perm, filename, luapool)

	// Other basic system functions, like log()
	exportBasicSystemFunctions(L)

	// Simpleredis data structures (could be used for storing server stats)
	exportList(L, userstate)
	exportSet(L, userstate)
	exportHash(L, userstate)
	exportKeyValue(L, userstate)

	// For handling JSON data
	exportJSONFunctions(L)
	exportJFile(L, filepath.Dir(filename))

	// For saving and loading Lua functions
	exportCodeLibrary(L, userstate)

	// Plugins
	exportPluginFunctions(L, nil)

	// Cache
	exportCacheFunctions(L, cache)

	if singleFileMode {
		// Lua HTTP handlers
		exportLuaHandlerFunctions(L, filename, perm, luapool, cache, mux, false)
	}

	// Run the script
	if err := L.DoFile(filename); err != nil {
		// Close the Lua state
		L.Close()

		// Logging and/or HTTP response is handled elsewhere
		return err
	}

	// Only put the Lua state back if there were no errors
	luapool.Put(L)

	return nil
}
Example #2
0
// Return a *lua.LState object that contains several exposed functions
func exportCommonFunctions(w http.ResponseWriter, req *http.Request, filename string, perm pinterface.IPermissions, L *lua.LState, luapool *lStatePool, flushFunc func(), cache *FileCache) {

	// Retrieve the userstate
	userstate := perm.UserState()

	// Make basic functions, like print, available to the Lua script.
	// Only exports functions that can relate to HTTP responses or requests.
	exportBasicWeb(w, req, L, filename, flushFunc)

	// Functions for serving files in the same directory as a script
	exportServeFile(w, req, L, filename, perm, luapool, cache)

	// Make other basic functions available
	exportBasicSystemFunctions(L)

	// Functions for rendering markdown or amber
	exportRenderFunctions(w, req, L)

	// Make the functions related to userstate available to the Lua script
	exportUserstate(w, req, L, userstate)

	// Simpleredis data structures
	exportList(L, userstate)
	exportSet(L, userstate)
	exportHash(L, userstate)
	exportKeyValue(L, userstate)

	// For handling JSON data
	exportJSONFunctions(L)
	exportJFile(L, filepath.Dir(filename))

	// For saving and loading Lua functions
	exportCodeLibrary(L, userstate)

	// pprint
	//exportREPL(L)

	// Plugins
	exportPluginFunctions(L, nil)

	// Cache
	exportCacheFunctions(L, cache)

	// File uploads
	exportUploadedFile(L, w, req, filepath.Dir(filename))
}
Example #3
0
// REPL provides a "Read Eveal Print" loop for interacting with Lua.
// A variety of functions are exposed to the Lua state.
func REPL(perm pinterface.IPermissions, luapool *lStatePool, cache *FileCache, ready, done chan bool) error {
	var (
		historyFilename string
		err             error
	)

	historydir, err := homedir.Dir()
	if err != nil {
		log.Error("Could not find a user directory to store the REPL history.")
		historydir = "."
	}
	if runtime.GOOS == "windows" {
		historyFilename = filepath.Join(historydir, "algernon", "repl.txt")
	} else {
		historyFilename = filepath.Join(historydir, ".algernon_history")
	}

	// Retrieve the userstate
	userstate := perm.UserState()

	// Retrieve a Lua state
	L := luapool.Get()
	// Don't re-use the Lua state
	defer L.Close()

	// Server configuration functions
	exportServerConfigFunctions(L, perm, "", luapool)

	// Other basic system functions, like log()
	exportBasicSystemFunctions(L)

	// Simpleredis data structures
	exportList(L, userstate)
	exportSet(L, userstate)
	exportHash(L, userstate)
	exportKeyValue(L, userstate)

	// For handling JSON data
	exportJSONFunctions(L)
	exportJFile(L, serverDir)

	// For saving and loading Lua functions
	exportCodeLibrary(L, userstate)

	// Pretty printing
	exportREPL(L)

	// Colors and input
	enableColors := runtime.GOOS != "windows"
	o := term.NewTextOutput(enableColors, true)

	// Plugin functionality
	exportPluginFunctions(L, o)

	// Cache
	exportCacheFunctions(L, cache)

	// Getting ready
	o.Println(o.LightBlue(versionString))

	<-ready // Wait for the server to be ready

	// Tell the user that the server is ready
	o.Println(o.LightGreen("Ready"))

	// Start the read, eval, print loop
	var (
		line     string
		prompt   = o.LightGreen("lua> ")
		EOF      bool
		EOFcount int
	)
	if loadHistory(historyFilename) != nil && fs.exists(historyFilename) {
		log.Error("Could not load REPL history:", historyFilename)
	}
	// To be run at server shutdown
	atShutdown(func() {
		// Verbose mode has different log output at shutdown
		if !verboseMode {
			o.Println(o.LightBlue(exitMessage))
		}
	})
	for {
		// Retrieve user input
		EOF = false
		if line, err = getInput(prompt); err != nil {
			if err.Error() == "EOF" {
				if debugMode {
					o.Println(o.LightPurple(err.Error()))
				}
				EOF = true
			} else {
				log.Error("Error reading line(" + err.Error() + ").")
				continue
			}
		} else {
			addHistory(line)
			// Save the REPL history at every line.
			// This proved to be safer than only saving the history at shutdown
			// (due to how ctrl-c was handled on some systems)
			// and it's hard to imagine performance issues with this.
			saveHistory(historyFilename)
		}

		if EOF {
			switch EOFcount {
			case 0:
				o.Err("Press ctrl-d again to exit.")
				EOFcount++
				continue
			default:
				done <- true
				return nil
			}
		}

		line = strings.TrimSpace(line)
		if line == "" {
			continue
		}

		switch line {
		case "help":
			outputHelp(o, generalHelpText)
			continue
		case "webhelp":
			outputHelp(o, webHelpText)
			continue
		case "confighelp":
			outputHelp(o, configHelpText)
			continue
		case "quit", "exit", "shutdown", "halt":
			done <- true
			return nil
		case "zalgo":
			// Easter egg
			o.ErrExit("Ḫ̷̲̫̰̯̭̀̂̑̈ͅĚ̥̖̩̘̱͔͈͈ͬ̚ ̦̦͖̲̀ͦ͂C̜͓̲̹͐̔ͭ̏Oͭ͛͂̋ͭͬͬ͆͏̺͓̰͚͠ͅM̢͉̼̖͍̊̕Ḛ̭̭͗̉̀̆ͬ̐ͪ̒S͉̪͂͌̄")
		}

		// If the line starts with print, don't touch it
		if strings.HasPrefix(line, "print(") {
			if err = L.DoString(line); err != nil {
				// Output the error message
				o.Err(err.Error())
			}
		} else {
			// Wrap the line in "pprint"
			if err = L.DoString("pprint(" + line + ")"); err != nil {
				// If there was a syntax error, try again without pprint
				if strings.Contains(err.Error(), "syntax error") {
					if err = L.DoString(line); err != nil {
						// Output the error message
						o.Err(err.Error())
					}
					// For other kinds of errors, output the error
				} else {
					// Output the error message
					o.Err(err.Error())
				}
			}
		}
	}
}