// XWindow returns the X Window System window identifier previously set with // Player.SetXWindow(). Note that this will return the identifier even if VLC is // not currently using it (for instance if it is playing an audio-only input). func (this *Player) XWindow() (drawable uint32, err error) { if this.ptr == nil { return 0, syscall.EINVAL } return uint32(C.libvlc_media_player_get_xwindow(this.ptr)), checkError() }
// XWindow returns the X Window System window identifier previously set with // Player.SetXWindow(). Note that this will return the identifier even if VLC is // not currently using it (for instance if it is playing an audio-only input). func (this *Player) XWindow() (drawable uint32, err error) { if this.ptr == nil { return 0, &VLCError{"Player is nil"} } return uint32(C.libvlc_media_player_get_xwindow(this.ptr)), checkError() }