func waitChange(chg *state.Change) error { select { case <-chg.Ready(): } // TODO case <-daemon.Dying(): st := chg.State() st.Lock() defer st.Unlock() return chg.Err() }
func change2changeInfo(chg *state.Change) *changeInfo { status := chg.Status() chgInfo := &changeInfo{ ID: chg.ID(), Kind: chg.Kind(), Summary: chg.Summary(), Status: status.String(), Ready: status.Ready(), SpawnTime: chg.SpawnTime(), } readyTime := chg.ReadyTime() if !readyTime.IsZero() { chgInfo.ReadyTime = &readyTime } if err := chg.Err(); err != nil { chgInfo.Err = err.Error() } tasks := chg.Tasks() taskInfos := make([]*taskInfo, len(tasks)) for j, t := range tasks { done, total := t.Progress() taskInfo := &taskInfo{ ID: t.ID(), Kind: t.Kind(), Summary: t.Summary(), Status: t.Status().String(), Log: t.Log(), Progress: taskInfoProgress{ Done: done, Total: total, }, SpawnTime: t.SpawnTime(), } readyTime := t.ReadyTime() if !readyTime.IsZero() { taskInfo.ReadyTime = &readyTime } taskInfos[j] = taskInfo } chgInfo.Tasks = taskInfos return chgInfo }