Exemple #1
0
// loadCheckState is used to restore the persisted state of a check.
func (a *Agent) loadCheckState(check *structs.HealthCheck) error {
	// Try to read the persisted state for this check
	file := filepath.Join(a.config.DataDir, checkStateDir, stringHash(check.CheckID))
	buf, err := ioutil.ReadFile(file)
	if err != nil {
		if os.IsNotExist(err) {
			return nil
		}
		return fmt.Errorf("failed reading file %q: %s", file, err)
	}

	// Decode the state data
	var p persistedCheckState
	if err := json.Unmarshal(buf, &p); err != nil {
		return fmt.Errorf("failed decoding check state: %s", err)
	}

	// Check if the state has expired
	if time.Now().Unix() >= p.Expires {
		a.logger.Printf("[DEBUG] agent: check state expired for %q, not restoring", check.CheckID)
		return a.purgeCheckState(check.CheckID)
	}

	// Restore the fields from the state
	check.Output = p.Output
	check.Status = p.Status
	return nil
}
Exemple #2
0
// setSyncState does a read of the server state, and updates
// the local syncStatus as appropriate
func (l *localState) setSyncState() error {
	req := structs.NodeSpecificRequest{
		Datacenter:   l.config.Datacenter,
		Node:         l.config.NodeName,
		QueryOptions: structs.QueryOptions{Token: l.config.ACLToken},
	}
	var out1 structs.IndexedNodeServices
	var out2 structs.IndexedHealthChecks
	if e := l.iface.RPC("Catalog.NodeServices", &req, &out1); e != nil {
		return e
	}
	if err := l.iface.RPC("Health.NodeChecks", &req, &out2); err != nil {
		return err
	}
	checks := out2.HealthChecks

	l.Lock()
	defer l.Unlock()

	services := make(map[string]*structs.NodeService)
	if out1.NodeServices != nil {
		services = out1.NodeServices.Services
	}

	for id, _ := range l.services {
		// If the local service doesn't exist remotely, then sync it
		if _, ok := services[id]; !ok {
			l.serviceStatus[id] = syncStatus{inSync: false}
		}
	}

	for id, service := range services {
		// If we don't have the service locally, deregister it
		existing, ok := l.services[id]
		if !ok {
			l.serviceStatus[id] = syncStatus{remoteDelete: true}
			continue
		}

		// If our definition is different, we need to update it
		if existing.EnableTagOverride {
			existing.Tags = service.Tags
		}
		equal := existing.IsSame(service)
		l.serviceStatus[id] = syncStatus{inSync: equal}
	}

	// Index the remote health checks to improve efficiency
	checkIndex := make(map[string]*structs.HealthCheck, len(checks))
	for _, check := range checks {
		checkIndex[check.CheckID] = check
	}

	// Sync any check which doesn't exist on the remote side
	for id, _ := range l.checks {
		if _, ok := checkIndex[id]; !ok {
			l.checkStatus[id] = syncStatus{inSync: false}
		}
	}

	for _, check := range checks {
		// If we don't have the check locally, deregister it
		id := check.CheckID
		existing, ok := l.checks[id]
		if !ok {
			// The Serf check is created automatically, and does not
			// need to be registered
			if id == consul.SerfCheckID {
				continue
			}
			l.checkStatus[id] = syncStatus{remoteDelete: true}
			continue
		}

		// If our definition is different, we need to update it
		var equal bool
		if l.config.CheckUpdateInterval == 0 {
			equal = existing.IsSame(check)
		} else {
			eCopy := new(structs.HealthCheck)
			*eCopy = *existing
			eCopy.Output = ""
			check.Output = ""
			equal = eCopy.IsSame(check)
		}

		// Update the status
		l.checkStatus[id] = syncStatus{inSync: equal}
	}
	return nil
}