Exemple #1
0
// AddCheck is used to add a health check to the agent.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered. The Check may include a CheckType which
// is used to automatically update the check status
func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *CheckType, persist bool, token string) error {
	if check.CheckID == "" {
		return fmt.Errorf("CheckID missing")
	}
	if chkType != nil && !chkType.Valid() {
		return fmt.Errorf("Check type is not valid")
	}

	if check.ServiceID != "" {
		svc, ok := a.state.Services()[check.ServiceID]
		if !ok {
			return fmt.Errorf("ServiceID %q does not exist", check.ServiceID)
		}
		check.ServiceName = svc.Service
	}

	a.checkLock.Lock()
	defer a.checkLock.Unlock()

	// Check if already registered
	if chkType != nil {
		if chkType.IsTTL() {
			if existing, ok := a.checkTTLs[check.CheckID]; ok {
				existing.Stop()
			}

			ttl := &CheckTTL{
				Notify:            &a.state,
				CheckID:           check.CheckID,
				TTL:               chkType.TTL,
				Logger:            a.logger,
				UnregisterTimeout: chkType.UnregisterTimeout,
				UnregisterService: func() {
					a.RemoveCheck(check.CheckID, true)
					a.state.RemoveService(check.ServiceID)
				},
			}

			// Restore persisted state, if any
			if err := a.loadCheckState(check); err != nil {
				a.logger.Printf("[WARN] agent: failed restoring state for check %q: %s",
					check.CheckID, err)
			}

			ttl.Start()
			a.checkTTLs[check.CheckID] = ttl

		} else if chkType.IsHTTP() {
			if existing, ok := a.checkHTTPs[check.CheckID]; ok {
				existing.Stop()
			}
			if chkType.Interval < MinInterval {
				a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
					check.CheckID, MinInterval))
				chkType.Interval = MinInterval
			}

			http := &CheckHTTP{
				Notify:   &a.state,
				CheckID:  check.CheckID,
				HTTP:     chkType.HTTP,
				Interval: chkType.Interval,
				Timeout:  chkType.Timeout,
				Logger:   a.logger,
			}
			http.Start()
			a.checkHTTPs[check.CheckID] = http

		} else if chkType.IsTCP() {
			if existing, ok := a.checkTCPs[check.CheckID]; ok {
				existing.Stop()
			}
			if chkType.Interval < MinInterval {
				a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
					check.CheckID, MinInterval))
				chkType.Interval = MinInterval
			}

			tcp := &CheckTCP{
				Notify:   &a.state,
				CheckID:  check.CheckID,
				TCP:      chkType.TCP,
				Interval: chkType.Interval,
				Timeout:  chkType.Timeout,
				Logger:   a.logger,
			}
			tcp.Start()
			a.checkTCPs[check.CheckID] = tcp

		} else if chkType.IsDocker() {
			if existing, ok := a.checkDockers[check.CheckID]; ok {
				existing.Stop()
			}
			if chkType.Interval < MinInterval {
				a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
					check.CheckID, MinInterval))
				chkType.Interval = MinInterval
			}

			dockerCheck := &CheckDocker{
				Notify:            &a.state,
				CheckID:           check.CheckID,
				DockerContainerID: chkType.DockerContainerID,
				Shell:             chkType.Shell,
				Script:            chkType.Script,
				Interval:          chkType.Interval,
				Logger:            a.logger,
			}
			if err := dockerCheck.Init(); err != nil {
				return err
			}
			dockerCheck.Start()
			a.checkDockers[check.CheckID] = dockerCheck
		} else if chkType.IsMonitor() {
			if existing, ok := a.checkMonitors[check.CheckID]; ok {
				existing.Stop()
			}
			if chkType.Interval < MinInterval {
				a.logger.Println(fmt.Sprintf("[WARN] agent: check '%s' has interval below minimum of %v",
					check.CheckID, MinInterval))
				chkType.Interval = MinInterval
			}

			monitor := &CheckMonitor{
				Notify:   &a.state,
				CheckID:  check.CheckID,
				Script:   chkType.Script,
				Interval: chkType.Interval,
				Logger:   a.logger,
			}
			monitor.Start()
			a.checkMonitors[check.CheckID] = monitor
		} else {
			return fmt.Errorf("Check type is not valid")
		}
	}

	// Add to the local state for anti-entropy
	a.state.AddCheck(check, token)

	// Persist the check
	if persist {
		return a.persistCheck(check, chkType)
	}

	return nil
}