Esempio n. 1
0
func getInput(d dynamics.Dwimmer, context *term.SettingT, hintstrings, toolmap term.T) term.T {
	quotedHints, err := represent.ToList(d, hintstrings)
	if err != nil {
		return represent.ConversionError.T(hintstrings, err)
	}
	hints := make([]string, len(quotedHints))
	for i, quoted := range quotedHints {
		hints[i], err = represent.ToStr(d, quoted)
		if err != nil {
			return represent.ConversionError.T(quoted, err)
		}
	}
	tools := make(map[rune]string)
	for toolmap.Head() != maps.Empty {
		switch toolmap.Head() {
		case maps.Cons:
			vs := toolmap.Values()
			c, err := represent.ToRune(d, vs[0])
			if err != nil {
				return represent.ConversionError.T(vs[0], err)
			}
			s, err := represent.ToStr(d, vs[1])
			if err != nil {
				return represent.ConversionError.T(vs[1], err)
			}
			tools[c] = s
			toolmap = vs[2]
		default:
			context.AppendTerm(UnrecognizedDictionary.T())
			return nil
		}
	}
	input := d.Readln(" < ", hints, tools)
	return core.Answer.T(represent.Str(input))
}
Esempio n. 2
0
func OldElicitAction(d dynamics.Dwimmer, context *term.SettingT, subject *term.Setting, hints bool) term.ActionC {
	settingS := addNames(subject)
	ShowSettingS(d, settingS)
	hint_strings := []string{}
	tool_map := make(map[rune]string)
	if hints {
		hint_strings = GetHints(d, context, settingS, 6)
		tools := similarity.SuggestedTemplates(d, subject, 6)
		if len(hint_strings) > 0 || len(tools) > 0 {
			d.Println("")
		}
		if len(tools) > 0 {
			d.Println("")
		}
		tips := []rune{'a', 's', 'd', 'w', 'e', 'j'}
		for i, tool := range tools {
			tool_map[tips[i]] = tool.String()
			d.Println(fmt.Sprintf("%c: %v", tips[i], tool))
		}
		if len(hint_strings) > 0 {
			d.Println("")
		}
		for i, hint := range hint_strings {
			d.Println(fmt.Sprintf("%d. %s", i, hint))
		}
	}
	d.Println("")
	for {
		input := d.Readln(" < ", hint_strings, tool_map)
		if input == "jump up" {
			StartShell(d, Interrupted.T(represent.SettingT(context)))
		}
		a := parsing.ParseAction(input, settingS.Names)
		if a == nil {
			c := parsing.ParseTerm(input, settingS.Names)
			if c != nil {
				switch c := c.(type) {
				case *term.CompoundC:
					if questionLike(c) {
						a = new(term.ActionC)
						*a = term.AskC(c)
					}
				case term.ReferenceC:
					a = new(term.ActionC)
					*a = term.ViewC(c)
				}
				d.Println("please input an action (ask, view, return, close, delete, correct, or tell)")
			} else {
				d.Println("that response wasn't parsed correctly")
			}
		}
		if a != nil {
			for i, n := range a.IntArgs {
				if n == -1 {
					a.IntArgs[i] = subject.Size - 1
				}
			}
			return *a
		}
	}
}