// Stop stops underlying FSEventStream and unregisters it from global runloop. func (s *stream) Stop() { if s.ref == nilstream { return } wg.Wait() C.FSEventStreamStop(s.ref) C.FSEventStreamInvalidate(s.ref) C.CFRunLoopWakeUp(runloop) s.ref = nilstream }
// Start creates a FSEventStream for the given path and schedules it with // global runloop. It's a nop if the stream was already started. func (s *stream) Start() error { if s.ref != nilstream { return nil } wg.Wait() p := C.CFStringCreateWithCStringNoCopy(nil, C.CString(s.path), C.kCFStringEncodingUTF8, nil) path := C.CFArrayCreate(nil, (*unsafe.Pointer)(unsafe.Pointer(&p)), 1, nil) ref := C.FSEventStreamCreate(nil, (C.FSEventStreamCallback)(C.gostream), &s.ctx, path, C.FSEventStreamEventId(atomic.LoadUint64(&since)), latency, flags) if ref == nilstream { return errCreate } C.FSEventStreamScheduleWithRunLoop(ref, runloop, C.kCFRunLoopDefaultMode) if C.FSEventStreamStart(ref) == C.Boolean(0) { C.FSEventStreamInvalidate(ref) return errStart } C.CFRunLoopWakeUp(runloop) s.ref = ref return nil }