Пример #1
0
// Stop stops underlying FSEventStream and unregisters it from global runloop.
func (s *stream) Stop() {
	if s.ref == nilstream {
		return
	}
	wg.Wait()
	C.FSEventStreamStop(s.ref)
	C.FSEventStreamInvalidate(s.ref)
	C.CFRunLoopWakeUp(runloop)
	s.ref = nilstream
}
Пример #2
0
// Start creates a FSEventStream for the given path and schedules it with
// global runloop. It's a nop if the stream was already started.
func (s *stream) Start() error {
	if s.ref != nilstream {
		return nil
	}
	wg.Wait()
	p := C.CFStringCreateWithCStringNoCopy(nil, C.CString(s.path), C.kCFStringEncodingUTF8, nil)
	path := C.CFArrayCreate(nil, (*unsafe.Pointer)(unsafe.Pointer(&p)), 1, nil)
	ref := C.FSEventStreamCreate(nil, (C.FSEventStreamCallback)(C.gostream),
		&s.ctx, path, C.FSEventStreamEventId(atomic.LoadUint64(&since)), latency, flags)
	if ref == nilstream {
		return errCreate
	}
	C.FSEventStreamScheduleWithRunLoop(ref, runloop, C.kCFRunLoopDefaultMode)
	if C.FSEventStreamStart(ref) == C.Boolean(0) {
		C.FSEventStreamInvalidate(ref)
		return errStart
	}
	C.CFRunLoopWakeUp(runloop)
	s.ref = ref
	return nil
}