/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { t := nl.Type t0 := t if t.Width < 8 { if t.IsSigned() { t = gc.Types[gc.TINT64] } else { t = gc.Types[gc.TUINT64] } } a := optoas(gc.ODIV, t) var tl gc.Node gc.Regalloc(&tl, t0, nil) var tr gc.Node gc.Regalloc(&tr, t0, nil) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &tl) gc.Cgen(nr, &tr) } else { gc.Cgen(nr, &tr) gc.Cgen(nl, &tl) } if t != t0 { // Convert tl2 := tl tr2 := tr tl.Type = t tr.Type = t gmove(&tl2, &tl) gmove(&tr2, &tr) } // Handle divide-by-zero panic. p1 := ginsbranch(mips.ABNE, nil, &tr, nil, 0) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) gins3(a, &tr, &tl, nil) gc.Regfree(&tr) if op == gc.ODIV { var lo gc.Node gc.Nodreg(&lo, gc.Types[gc.TUINT64], mips.REG_LO) gins(mips.AMOVV, &lo, &tl) } else { // remainder in REG_HI var hi gc.Node gc.Nodreg(&hi, gc.Types[gc.TUINT64], mips.REG_HI) gins(mips.AMOVV, &hi, &tl) } gmove(&tl, res) gc.Regfree(&tl) }
/* * n is a 64-bit value. fill in lo and hi to refer to its 32-bit halves. */ func split64(n *gc.Node, lo *gc.Node, hi *gc.Node) { if !gc.Is64(n.Type) { gc.Fatalf("split64 %v", n.Type) } if nsclean >= len(sclean) { gc.Fatalf("split64 clean") } sclean[nsclean].Op = gc.OEMPTY nsclean++ switch n.Op { default: switch n.Op { default: var n1 gc.Node if !dotaddable(n, &n1) { gc.Igen(n, &n1, nil) sclean[nsclean-1] = n1 } n = &n1 case gc.ONAME: if n.Class == gc.PPARAMREF { var n1 gc.Node gc.Cgen(n.Name.Heapaddr, &n1) sclean[nsclean-1] = n1 n = &n1 } // nothing case gc.OINDREG: break } *lo = *n *hi = *n lo.Type = gc.Types[gc.TUINT32] if n.Type.Etype == gc.TINT64 { hi.Type = gc.Types[gc.TINT32] } else { hi.Type = gc.Types[gc.TUINT32] } hi.Xoffset += 4 case gc.OLITERAL: var n1 gc.Node n.Convconst(&n1, n.Type) i := n1.Int() gc.Nodconst(lo, gc.Types[gc.TUINT32], int64(uint32(i))) i >>= 32 if n.Type.Etype == gc.TINT64 { gc.Nodconst(hi, gc.Types[gc.TINT32], int64(int32(i))) } else { gc.Nodconst(hi, gc.Types[gc.TUINT32], int64(uint32(i))) } } }
func restx(x *gc.Node, oldx *gc.Node) { if oldx.Op != 0 { x.Type = gc.Types[gc.TINT64] gc.SetReg(int(x.Reg), int(oldx.Etype)) gmove(oldx, x) gc.Regfree(oldx) } }
/* * register dr is one of the special ones (AX, CX, DI, SI, etc.). * we need to use it. if it is already allocated as a temporary * (r > 1; can only happen if a routine like sgen passed a * special as cgen's res and then cgen used regalloc to reuse * it as its own temporary), then move it for now to another * register. caller must call restx to move it back. * the move is not necessary if dr == res, because res is * known to be dead. */ func savex(dr int, x *gc.Node, oldx *gc.Node, res *gc.Node, t *gc.Type) { r := uint8(gc.GetReg(dr)) // save current ax and dx if they are live // and not the destination *oldx = gc.Node{} gc.Nodreg(x, t, dr) if r > 1 && !gc.Samereg(x, res) { gc.Regalloc(oldx, gc.Types[gc.TINT64], nil) x.Type = gc.Types[gc.TINT64] gmove(x, oldx) x.Type = t oldx.Etype = r // squirrel away old r value gc.SetReg(dr, 1) } }
func restx(x *gc.Node, oldx *gc.Node) { gc.Regfree(x) if oldx.Op != 0 { x.Type = gc.Types[gc.TINT32] gmove(oldx, x) } }
func restx(x *gc.Node, oldx *gc.Node) { if oldx.Op != 0 { x.Type = gc.Types[gc.TINT64] reg[x.Reg] = oldx.Etype gmove(oldx, x) gc.Regfree(oldx) } }
func dotaddable(n *gc.Node, n1 *gc.Node) bool { if n.Op != gc.ODOT { return false } var oary [10]int64 var nn *gc.Node o := gc.Dotoffset(n, oary[:], &nn) if nn != nil && nn.Addable && o == 1 && oary[0] >= 0 { *n1 = *nn n1.Type = n.Type n1.Xoffset += oary[0] return true } return false }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op int, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will generate undefined result. // Also need to explicitly trap on division on zero, // the hardware will silently generate undefined result. // DIVW will leave unpredicable result in higher 32-bit, // so always use DIVD/DIVDU. t := nl.Type t0 := t check := 0 if gc.Issigned[t.Etype] { check = 1 if gc.Isconst(nl, gc.CTINT) && nl.Int() != -(1<<uint64(t.Width*8-1)) { check = 0 } else if gc.Isconst(nr, gc.CTINT) && nr.Int() != -1 { check = 0 } } if t.Width < 8 { if gc.Issigned[t.Etype] { t = gc.Types[gc.TINT64] } else { t = gc.Types[gc.TUINT64] } check = 0 } a := optoas(gc.ODIV, t) var tl gc.Node gc.Regalloc(&tl, t0, nil) var tr gc.Node gc.Regalloc(&tr, t0, nil) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &tl) gc.Cgen(nr, &tr) } else { gc.Cgen(nr, &tr) gc.Cgen(nl, &tl) } if t != t0 { // Convert tl2 := tl tr2 := tr tl.Type = t tr.Type = t gmove(&tl2, &tl) gmove(&tr2, &tr) } // Handle divide-by-zero panic. p1 := gins(optoas(gc.OCMP, t), &tr, nil) p1.To.Type = obj.TYPE_REG p1.To.Reg = ppc64.REGZERO p1 = gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) var p2 *obj.Prog if check != 0 { var nm1 gc.Node gc.Nodconst(&nm1, t, -1) gins(optoas(gc.OCMP, t), &tr, &nm1) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &tl) gmove(&tl, res) } else { // a % (-1) is 0. var nz gc.Node gc.Nodconst(&nz, t, 0) gmove(&nz, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } p1 = gins(a, &tr, &tl) if op == gc.ODIV { gc.Regfree(&tr) gmove(&tl, res) } else { // A%B = A-(A/B*B) var tm gc.Node gc.Regalloc(&tm, t, nil) // patch div to use the 3 register form // TODO(minux): add gins3? p1.Reg = p1.To.Reg p1.To.Reg = tm.Reg gins(optoas(gc.OMUL, t), &tr, &tm) gc.Regfree(&tr) gins(optoas(gc.OSUB, t), &tm, &tl) gc.Regfree(&tm) gmove(&tl, res) } gc.Regfree(&tl) if check != 0 { gc.Patch(p2, gc.Pc) } }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := nl.Type.Width // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 8 // bytes q := w / 8 // quads if q < 4 { // Write sequence of MOV 0, off(base) instead of using STOSQ. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSQ loop. // NOTE: Must use agen, not igen, so that optimizer sees address // being taken. We are not writing on field boundaries. var n1 gc.Node gc.Agenr(nl, &n1, nil) n1.Op = gc.OINDREG var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) for { tmp14 := q q-- if tmp14 <= 0 { break } n1.Type = z.Type gins(x86.AMOVQ, &z, &n1) n1.Xoffset += 8 } if c >= 4 { gc.Nodconst(&z, gc.Types[gc.TUINT32], 0) n1.Type = z.Type gins(x86.AMOVL, &z, &n1) n1.Xoffset += 4 c -= 4 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for { tmp15 := c c-- if tmp15 <= 0 { break } n1.Type = z.Type gins(x86.AMOVB, &z, &n1) n1.Xoffset++ } gc.Regfree(&n1) return } var oldn1 gc.Node var n1 gc.Node savex(x86.REG_DI, &n1, &oldn1, nil, gc.Types[gc.Tptr]) gc.Agen(nl, &n1) var ax gc.Node var oldax gc.Node savex(x86.REG_AX, &ax, &oldax, nil, gc.Types[gc.Tptr]) gconreg(x86.AMOVL, 0, x86.REG_AX) if q > 128 || gc.Nacl { gconreg(movptr, q, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.ASTOSQ, nil, nil) // STOQ AL,*(DI)+ } else { if di := dzDI(q); di != 0 { gconreg(addptr, di, x86.REG_DI) } p := gins(obj.ADUFFZERO, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg)) p.To.Offset = dzOff(q) } z := ax di := n1 if w >= 8 && c >= 4 { di.Op = gc.OINDREG z.Type = gc.Types[gc.TINT64] di.Type = z.Type p := gins(x86.AMOVQ, &z, &di) p.To.Scale = 1 p.To.Offset = c - 8 } else if c >= 4 { di.Op = gc.OINDREG z.Type = gc.Types[gc.TINT32] di.Type = z.Type gins(x86.AMOVL, &z, &di) if c > 4 { p := gins(x86.AMOVL, &z, &di) p.To.Scale = 1 p.To.Offset = c - 4 } } else { for c > 0 { gins(x86.ASTOSB, nil, nil) // STOB AL,*(DI)+ c-- } } restx(&n1, &oldn1) restx(&ax, &oldax) }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op int, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { a := optoas(op, nl.Type) if nr.Op == gc.OLITERAL { var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gc.Cgen(nl, &n1) sc := uint64(nr.Int()) if sc >= uint64(nl.Type.Width*8) { // large shift gets 2 shifts by width-1 var n3 gc.Node gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n1) gins(a, &n3, &n1) } else { gins(a, nr, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } if nl.Ullman >= gc.UINF { var n4 gc.Node gc.Tempname(&n4, nl.Type) gc.Cgen(nl, &n4) nl = &n4 } if nr.Ullman >= gc.UINF { var n5 gc.Node gc.Tempname(&n5, nr.Type) gc.Cgen(nr, &n5) nr = &n5 } rcx := gc.GetReg(x86.REG_CX) var n1 gc.Node gc.Nodreg(&n1, gc.Types[gc.TUINT32], x86.REG_CX) // Allow either uint32 or uint64 as shift type, // to avoid unnecessary conversion from uint32 to uint64 // just to do the comparison. tcount := gc.Types[gc.Simtype[nr.Type.Etype]] if tcount.Etype < gc.TUINT32 { tcount = gc.Types[gc.TUINT32] } gc.Regalloc(&n1, nr.Type, &n1) // to hold the shift type in CX var n3 gc.Node gc.Regalloc(&n3, tcount, &n1) // to clear high bits of CX var cx gc.Node gc.Nodreg(&cx, gc.Types[gc.TUINT64], x86.REG_CX) var oldcx gc.Node if rcx > 0 && !gc.Samereg(&cx, res) { gc.Regalloc(&oldcx, gc.Types[gc.TUINT64], nil) gmove(&cx, &oldcx) } cx.Type = tcount var n2 gc.Node if gc.Samereg(&cx, res) { gc.Regalloc(&n2, nl.Type, nil) } else { gc.Regalloc(&n2, nl.Type, res) } if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &n2) gc.Cgen(nr, &n1) gmove(&n1, &n3) } else { gc.Cgen(nr, &n1) gmove(&n1, &n3) gc.Cgen(nl, &n2) } gc.Regfree(&n3) // test and fix up large shifts if !bounded { gc.Nodconst(&n3, tcount, nl.Type.Width*8) gins(optoas(gc.OCMP, tcount), &n1, &n3) p1 := gc.Gbranch(optoas(gc.OLT, tcount), nil, +1) if op == gc.ORSH && gc.Issigned[nl.Type.Etype] { gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n2) } else { gc.Nodconst(&n3, nl.Type, 0) gmove(&n3, &n2) } gc.Patch(p1, gc.Pc) } gins(a, &n1, &n2) if oldcx.Op != 0 { cx.Type = gc.Types[gc.TUINT64] gmove(&oldcx, &cx) gc.Regfree(&oldcx) } gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op int, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will trap. // Also the byte divide instruction needs AH, // which we otherwise don't have to deal with. // Easiest way to avoid for int8, int16: use int32. // For int32 and int64, use explicit test. // Could use int64 hw for int32. t := nl.Type t0 := t check := 0 if gc.Issigned[t.Etype] { check = 1 if gc.Isconst(nl, gc.CTINT) && nl.Int() != -(1<<uint64(t.Width*8-1)) { check = 0 } else if gc.Isconst(nr, gc.CTINT) && nr.Int() != -1 { check = 0 } } if t.Width < 4 { if gc.Issigned[t.Etype] { t = gc.Types[gc.TINT32] } else { t = gc.Types[gc.TUINT32] } check = 0 } a := optoas(op, t) var n3 gc.Node gc.Regalloc(&n3, t0, nil) var ax gc.Node var oldax gc.Node if nl.Ullman >= nr.Ullman { savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) gc.Regalloc(&ax, t0, &ax) // mark ax live during cgen gc.Cgen(nr, &n3) gc.Regfree(&ax) } else { gc.Cgen(nr, &n3) savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) } if t != t0 { // Convert ax1 := ax n31 := n3 ax.Type = t n3.Type = t gmove(&ax1, &ax) gmove(&n31, &n3) } var n4 gc.Node if gc.Nacl { // Native Client does not relay the divide-by-zero trap // to the executing program, so we must insert a check // for ourselves. gc.Nodconst(&n4, t, 0) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) } var p2 *obj.Prog if check != 0 { gc.Nodconst(&n4, t, -1) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &ax) gmove(&ax, res) } else { // a % (-1) is 0. gc.Nodconst(&n4, t, 0) gmove(&n4, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } var olddx gc.Node var dx gc.Node savex(x86.REG_DX, &dx, &olddx, res, t) if !gc.Issigned[t.Etype] { gc.Nodconst(&n4, t, 0) gmove(&n4, &dx) } else { gins(optoas(gc.OEXTEND, t), nil, nil) } gins(a, &n3, nil) gc.Regfree(&n3) if op == gc.ODIV { gmove(&ax, res) } else { gmove(&dx, res) } restx(&dx, &olddx) if check != 0 { gc.Patch(p2, gc.Pc) } restx(&ax, &oldax) }
/* * attempt to generate 64-bit * res = n * return 1 on success, 0 if op not handled. */ func cgen64(n *gc.Node, res *gc.Node) { if res.Op != gc.OINDREG && res.Op != gc.ONAME { gc.Dump("n", n) gc.Dump("res", res) gc.Fatalf("cgen64 %v of %v", gc.Oconv(int(n.Op), 0), gc.Oconv(int(res.Op), 0)) } switch n.Op { default: gc.Fatalf("cgen64 %v", gc.Oconv(int(n.Op), 0)) case gc.OMINUS: gc.Cgen(n.Left, res) var hi1 gc.Node var lo1 gc.Node split64(res, &lo1, &hi1) gins(x86.ANEGL, nil, &lo1) gins(x86.AADCL, ncon(0), &hi1) gins(x86.ANEGL, nil, &hi1) splitclean() return case gc.OCOM: gc.Cgen(n.Left, res) var lo1 gc.Node var hi1 gc.Node split64(res, &lo1, &hi1) gins(x86.ANOTL, nil, &lo1) gins(x86.ANOTL, nil, &hi1) splitclean() return // binary operators. // common setup below. case gc.OADD, gc.OSUB, gc.OMUL, gc.OLROT, gc.OLSH, gc.ORSH, gc.OAND, gc.OOR, gc.OXOR: break } l := n.Left r := n.Right if !l.Addable { var t1 gc.Node gc.Tempname(&t1, l.Type) gc.Cgen(l, &t1) l = &t1 } if r != nil && !r.Addable { var t2 gc.Node gc.Tempname(&t2, r.Type) gc.Cgen(r, &t2) r = &t2 } var ax gc.Node gc.Nodreg(&ax, gc.Types[gc.TINT32], x86.REG_AX) var cx gc.Node gc.Nodreg(&cx, gc.Types[gc.TINT32], x86.REG_CX) var dx gc.Node gc.Nodreg(&dx, gc.Types[gc.TINT32], x86.REG_DX) // Setup for binary operation. var hi1 gc.Node var lo1 gc.Node split64(l, &lo1, &hi1) var lo2 gc.Node var hi2 gc.Node if gc.Is64(r.Type) { split64(r, &lo2, &hi2) } // Do op. Leave result in DX:AX. switch n.Op { // TODO: Constants case gc.OADD: gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.AADDL, &lo2, &ax) gins(x86.AADCL, &hi2, &dx) // TODO: Constants. case gc.OSUB: gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.ASUBL, &lo2, &ax) gins(x86.ASBBL, &hi2, &dx) case gc.OMUL: // let's call the next three EX, FX and GX var ex, fx, gx gc.Node gc.Regalloc(&ex, gc.Types[gc.TPTR32], nil) gc.Regalloc(&fx, gc.Types[gc.TPTR32], nil) gc.Regalloc(&gx, gc.Types[gc.TPTR32], nil) // load args into DX:AX and EX:GX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(x86.AMOVL, &lo2, &gx) gins(x86.AMOVL, &hi2, &ex) // if DX and EX are zero, use 32 x 32 -> 64 unsigned multiply. gins(x86.AMOVL, &dx, &fx) gins(x86.AORL, &ex, &fx) p1 := gc.Gbranch(x86.AJNE, nil, 0) gins(x86.AMULL, &gx, nil) // implicit &ax p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // full 64x64 -> 64, from 32x32 -> 64. gins(x86.AIMULL, &gx, &dx) gins(x86.AMOVL, &ax, &fx) gins(x86.AIMULL, &ex, &fx) gins(x86.AADDL, &dx, &fx) gins(x86.AMOVL, &gx, &dx) gins(x86.AMULL, &dx, nil) // implicit &ax gins(x86.AADDL, &fx, &dx) gc.Patch(p2, gc.Pc) gc.Regfree(&ex) gc.Regfree(&fx) gc.Regfree(&gx) // We only rotate by a constant c in [0,64). // if c >= 32: // lo, hi = hi, lo // c -= 32 // if c == 0: // no-op // else: // t = hi // shld hi:lo, c // shld lo:t, c case gc.OLROT: v := uint64(r.Int()) if v >= 32 { // reverse during load to do the first 32 bits of rotate v -= 32 gins(x86.AMOVL, &lo1, &dx) gins(x86.AMOVL, &hi1, &ax) } else { gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) } if v == 0 { } else // done { gins(x86.AMOVL, &dx, &cx) p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 p1 = gins(x86.ASHLL, ncon(uint32(v)), &ax) p1.From.Index = x86.REG_CX // double-width shift p1.From.Scale = 0 } case gc.OLSH: if r.Op == gc.OLITERAL { v := uint64(r.Int()) if v >= 64 { if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo2, &hi2) gins(x86.AMOVL, ncon(0), &lo2) gins(x86.AMOVL, ncon(0), &hi2) splitclean() return } if v >= 32 { if gc.Is64(r.Type) { splitclean() } split64(res, &lo2, &hi2) gmove(&lo1, &hi2) if v > 32 { gins(x86.ASHLL, ncon(uint32(v-32)), &hi2) } gins(x86.AMOVL, ncon(0), &lo2) splitclean() splitclean() return } // general shift gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) p1 := gins(x86.ASHLL, ncon(uint32(v)), &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 gins(x86.ASHLL, ncon(uint32(v)), &ax) break } // load value into DX:AX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) // load shift value into register. // if high bits are set, zero value. var p1 *obj.Prog if gc.Is64(r.Type) { gins(x86.ACMPL, &hi2, ncon(0)) p1 = gc.Gbranch(x86.AJNE, nil, +1) gins(x86.AMOVL, &lo2, &cx) } else { cx.Type = gc.Types[gc.TUINT32] gmove(r, &cx) } // if shift count is >=64, zero value gins(x86.ACMPL, &cx, ncon(64)) p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) if p1 != nil { gc.Patch(p1, gc.Pc) } gins(x86.AXORL, &dx, &dx) gins(x86.AXORL, &ax, &ax) gc.Patch(p2, gc.Pc) // if shift count is >= 32, zero low. gins(x86.ACMPL, &cx, ncon(32)) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) gins(x86.AMOVL, &ax, &dx) gins(x86.ASHLL, &cx, &dx) // SHLL only uses bottom 5 bits of count gins(x86.AXORL, &ax, &ax) p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // general shift p1 = gins(x86.ASHLL, &cx, &dx) p1.From.Index = x86.REG_AX // double-width shift p1.From.Scale = 0 gins(x86.ASHLL, &cx, &ax) gc.Patch(p2, gc.Pc) case gc.ORSH: if r.Op == gc.OLITERAL { v := uint64(r.Int()) if v >= 64 { if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo2, &hi2) if hi1.Type.Etype == gc.TINT32 { gmove(&hi1, &lo2) gins(x86.ASARL, ncon(31), &lo2) gmove(&hi1, &hi2) gins(x86.ASARL, ncon(31), &hi2) } else { gins(x86.AMOVL, ncon(0), &lo2) gins(x86.AMOVL, ncon(0), &hi2) } splitclean() return } if v >= 32 { if gc.Is64(r.Type) { splitclean() } split64(res, &lo2, &hi2) gmove(&hi1, &lo2) if v > 32 { gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v-32)), &lo2) } if hi1.Type.Etype == gc.TINT32 { gmove(&hi1, &hi2) gins(x86.ASARL, ncon(31), &hi2) } else { gins(x86.AMOVL, ncon(0), &hi2) } splitclean() splitclean() return } // general shift gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) p1 := gins(x86.ASHRL, ncon(uint32(v)), &ax) p1.From.Index = x86.REG_DX // double-width shift p1.From.Scale = 0 gins(optoas(gc.ORSH, hi1.Type), ncon(uint32(v)), &dx) break } // load value into DX:AX. gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) // load shift value into register. // if high bits are set, zero value. var p1 *obj.Prog if gc.Is64(r.Type) { gins(x86.ACMPL, &hi2, ncon(0)) p1 = gc.Gbranch(x86.AJNE, nil, +1) gins(x86.AMOVL, &lo2, &cx) } else { cx.Type = gc.Types[gc.TUINT32] gmove(r, &cx) } // if shift count is >=64, zero or sign-extend value gins(x86.ACMPL, &cx, ncon(64)) p2 := gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) if p1 != nil { gc.Patch(p1, gc.Pc) } if hi1.Type.Etype == gc.TINT32 { gins(x86.ASARL, ncon(31), &dx) gins(x86.AMOVL, &dx, &ax) } else { gins(x86.AXORL, &dx, &dx) gins(x86.AXORL, &ax, &ax) } gc.Patch(p2, gc.Pc) // if shift count is >= 32, sign-extend hi. gins(x86.ACMPL, &cx, ncon(32)) p1 = gc.Gbranch(optoas(gc.OLT, gc.Types[gc.TUINT32]), nil, +1) gins(x86.AMOVL, &dx, &ax) if hi1.Type.Etype == gc.TINT32 { gins(x86.ASARL, &cx, &ax) // SARL only uses bottom 5 bits of count gins(x86.ASARL, ncon(31), &dx) } else { gins(x86.ASHRL, &cx, &ax) gins(x86.AXORL, &dx, &dx) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) // general shift p1 = gins(x86.ASHRL, &cx, &ax) p1.From.Index = x86.REG_DX // double-width shift p1.From.Scale = 0 gins(optoas(gc.ORSH, hi1.Type), &cx, &dx) gc.Patch(p2, gc.Pc) // make constant the right side (it usually is anyway). case gc.OXOR, gc.OAND, gc.OOR: if lo1.Op == gc.OLITERAL { nswap(&lo1, &lo2) nswap(&hi1, &hi2) } if lo2.Op == gc.OLITERAL { // special cases for constants. lv := uint32(lo2.Int()) hv := uint32(hi2.Int()) splitclean() // right side split64(res, &lo2, &hi2) switch n.Op { case gc.OXOR: gmove(&lo1, &lo2) gmove(&hi1, &hi2) switch lv { case 0: break case 0xffffffff: gins(x86.ANOTL, nil, &lo2) default: gins(x86.AXORL, ncon(lv), &lo2) } switch hv { case 0: break case 0xffffffff: gins(x86.ANOTL, nil, &hi2) default: gins(x86.AXORL, ncon(hv), &hi2) } case gc.OAND: switch lv { case 0: gins(x86.AMOVL, ncon(0), &lo2) default: gmove(&lo1, &lo2) if lv != 0xffffffff { gins(x86.AANDL, ncon(lv), &lo2) } } switch hv { case 0: gins(x86.AMOVL, ncon(0), &hi2) default: gmove(&hi1, &hi2) if hv != 0xffffffff { gins(x86.AANDL, ncon(hv), &hi2) } } case gc.OOR: switch lv { case 0: gmove(&lo1, &lo2) case 0xffffffff: gins(x86.AMOVL, ncon(0xffffffff), &lo2) default: gmove(&lo1, &lo2) gins(x86.AORL, ncon(lv), &lo2) } switch hv { case 0: gmove(&hi1, &hi2) case 0xffffffff: gins(x86.AMOVL, ncon(0xffffffff), &hi2) default: gmove(&hi1, &hi2) gins(x86.AORL, ncon(hv), &hi2) } } splitclean() splitclean() return } gins(x86.AMOVL, &lo1, &ax) gins(x86.AMOVL, &hi1, &dx) gins(optoas(n.Op, lo1.Type), &lo2, &ax) gins(optoas(n.Op, lo1.Type), &hi2, &dx) } if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo1, &hi1) gins(x86.AMOVL, &ax, &lo1) gins(x86.AMOVL, &dx, &hi1) splitclean() }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := uint32(nl.Type.Width) // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 4 // bytes q := w / 4 // quads if q < 4 { // Write sequence of MOV 0, off(base) instead of using STOSL. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSL loop. // NOTE: Must use agen, not igen, so that optimizer sees address // being taken. We are not writing on field boundaries. var n1 gc.Node gc.Regalloc(&n1, gc.Types[gc.Tptr], nil) gc.Agen(nl, &n1) n1.Op = gc.OINDREG var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVL, &z, &n1) n1.Xoffset += 4 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for ; c > 0; c-- { n1.Type = z.Type gins(x86.AMOVB, &z, &n1) n1.Xoffset++ } gc.Regfree(&n1) return } var n1 gc.Node gc.Nodreg(&n1, gc.Types[gc.Tptr], x86.REG_DI) gc.Agen(nl, &n1) gconreg(x86.AMOVL, 0, x86.REG_AX) if q > 128 || (q >= 4 && gc.Nacl) { gconreg(x86.AMOVL, int64(q), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ } else if q >= 4 { p := gins(obj.ADUFFZERO, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg)) // 1 and 128 = magic constants: see ../../runtime/asm_386.s p.To.Offset = 1 * (128 - int64(q)) } else { for q > 0 { gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ q-- } } for c > 0 { gins(x86.ASTOSB, nil, nil) // STOB AL,*(DI)+ c-- } }
func blockcopy(n, ns *gc.Node, osrc, odst, w int64) { var noddi gc.Node gc.Nodreg(&noddi, gc.Types[gc.Tptr], x86.REG_DI) var nodsi gc.Node gc.Nodreg(&nodsi, gc.Types[gc.Tptr], x86.REG_SI) var nodl gc.Node var nodr gc.Node if n.Ullman >= ns.Ullman { gc.Agenr(n, &nodr, &nodsi) if ns.Op == gc.ONAME { gc.Gvardef(ns) } gc.Agenr(ns, &nodl, &noddi) } else { if ns.Op == gc.ONAME { gc.Gvardef(ns) } gc.Agenr(ns, &nodl, &noddi) gc.Agenr(n, &nodr, &nodsi) } if nodl.Reg != x86.REG_DI { gmove(&nodl, &noddi) } if nodr.Reg != x86.REG_SI { gmove(&nodr, &nodsi) } gc.Regfree(&nodl) gc.Regfree(&nodr) c := w % 8 // bytes q := w / 8 // quads var oldcx gc.Node var cx gc.Node savex(x86.REG_CX, &cx, &oldcx, nil, gc.Types[gc.TINT64]) // if we are copying forward on the stack and // the src and dst overlap, then reverse direction if osrc < odst && odst < osrc+w { // reverse direction gins(x86.ASTD, nil, nil) // set direction flag if c > 0 { gconreg(addptr, w-1, x86.REG_SI) gconreg(addptr, w-1, x86.REG_DI) gconreg(movptr, c, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSB, nil, nil) // MOVB *(SI)-,*(DI)- } if q > 0 { if c > 0 { gconreg(addptr, -7, x86.REG_SI) gconreg(addptr, -7, x86.REG_DI) } else { gconreg(addptr, w-8, x86.REG_SI) gconreg(addptr, w-8, x86.REG_DI) } gconreg(movptr, q, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)-,*(DI)- } // we leave with the flag clear gins(x86.ACLD, nil, nil) } else { // normal direction if q > 128 || (gc.Nacl && q >= 4) { gconreg(movptr, q, x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ } else if q >= 4 { var oldx0 gc.Node var x0 gc.Node savex(x86.REG_X0, &x0, &oldx0, nil, gc.Types[gc.TFLOAT64]) p := gins(obj.ADUFFCOPY, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffcopy", gc.Runtimepkg)) // 64 blocks taking 14 bytes each // see ../../../../runtime/mkduff.go p.To.Offset = 14 * (64 - q/2) restx(&x0, &oldx0) if q%2 != 0 { gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ } } else if !gc.Nacl && c == 0 { // We don't need the MOVSQ side-effect of updating SI and DI, // and issuing a sequence of MOVQs directly is faster. nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG for q > 0 { gmove(&nodsi, &cx) // MOVQ x+(SI),CX gmove(&cx, &noddi) // MOVQ CX,x+(DI) nodsi.Xoffset += 8 noddi.Xoffset += 8 q-- } } else { for q > 0 { gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+ q-- } } // copy the remaining c bytes if w < 4 || c <= 1 || (odst < osrc && osrc < odst+w) { for c > 0 { gins(x86.AMOVSB, nil, nil) // MOVB *(SI)+,*(DI)+ c-- } } else if w < 8 || c <= 4 { nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG cx.Type = gc.Types[gc.TINT32] nodsi.Type = gc.Types[gc.TINT32] noddi.Type = gc.Types[gc.TINT32] if c > 4 { nodsi.Xoffset = 0 noddi.Xoffset = 0 gmove(&nodsi, &cx) gmove(&cx, &noddi) } nodsi.Xoffset = c - 4 noddi.Xoffset = c - 4 gmove(&nodsi, &cx) gmove(&cx, &noddi) } else { nodsi.Op = gc.OINDREG noddi.Op = gc.OINDREG cx.Type = gc.Types[gc.TINT64] nodsi.Type = gc.Types[gc.TINT64] noddi.Type = gc.Types[gc.TINT64] nodsi.Xoffset = c - 8 noddi.Xoffset = c - 8 gmove(&nodsi, &cx) gmove(&cx, &noddi) } } restx(&cx, &oldcx) }
func clearfat_tail(n1 *gc.Node, b int64) { if b >= 16 && isPlan9 { var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) q := b / 8 for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 } if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 16 { var vec_zero gc.Node gc.Regalloc(&vec_zero, gc.Types[gc.TFLOAT64], nil) gins(x86.AXORPS, &vec_zero, &vec_zero) for b >= 16 { gins(x86.AMOVUPS, &vec_zero, n1) n1.Xoffset += 16 b -= 16 } // MOVUPS X0, off(base) is a few bytes shorter than MOV 0, off(base) if b != 0 { n1.Xoffset -= 16 - b gins(x86.AMOVUPS, &vec_zero, n1) } gc.Regfree(&vec_zero) return } // Write sequence of MOV 0, off(base) instead of using STOSQ. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSQ loop. var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) if b >= 8 { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 4 { gc.Nodconst(&z, gc.Types[gc.TUINT32], 0) n1.Type = z.Type gins(x86.AMOVL, &z, n1) n1.Xoffset += 4 b -= 4 if b != 0 { n1.Xoffset -= 4 - b gins(x86.AMOVL, &z, n1) } return } if b >= 2 { gc.Nodconst(&z, gc.Types[gc.TUINT16], 0) n1.Type = z.Type gins(x86.AMOVW, &z, n1) n1.Xoffset += 2 b -= 2 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for b > 0 { n1.Type = z.Type gins(x86.AMOVB, &z, n1) n1.Xoffset++ b-- } }