func (c *Conn) dispatch() { ch := make(chan *dbus.Signal, signalBuffer) c.sigconn.Signal(ch) go func() { for { signal, ok := <-ch if !ok { return } if signal.Name == "org.freedesktop.systemd1.Manager.JobRemoved" { c.jobComplete(signal) } if c.subscriber.updateCh == nil { continue } var unitPath dbus.ObjectPath switch signal.Name { case "org.freedesktop.systemd1.Manager.JobRemoved": unitName := signal.Body[2].(string) c.sysobj.Call("org.freedesktop.systemd1.Manager.GetUnit", 0, unitName).Store(&unitPath) case "org.freedesktop.systemd1.Manager.UnitNew": unitPath = signal.Body[1].(dbus.ObjectPath) case "org.freedesktop.DBus.Properties.PropertiesChanged": if signal.Body[0].(string) == "org.freedesktop.systemd1.Unit" { unitPath = signal.Path } } if unitPath == dbus.ObjectPath("") { continue } c.sendSubStateUpdate(unitPath) } }() }
func systemdObject(conn *dbus.Conn) *dbus.Object { return conn.Object("org.freedesktop.systemd1", dbus.ObjectPath("/org/freedesktop/systemd1")) }
func unitPath(name string) dbus.ObjectPath { return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name)) }