Пример #1
0
func (c *Conn) dispatch() {
	ch := make(chan *dbus.Signal, signalBuffer)

	c.sigconn.Signal(ch)

	go func() {
		for {
			signal, ok := <-ch
			if !ok {
				return
			}

			if signal.Name == "org.freedesktop.systemd1.Manager.JobRemoved" {
				c.jobComplete(signal)
			}

			if c.subscriber.updateCh == nil {
				continue
			}

			var unitPath dbus.ObjectPath
			switch signal.Name {
			case "org.freedesktop.systemd1.Manager.JobRemoved":
				unitName := signal.Body[2].(string)
				c.sysobj.Call("org.freedesktop.systemd1.Manager.GetUnit", 0, unitName).Store(&unitPath)
			case "org.freedesktop.systemd1.Manager.UnitNew":
				unitPath = signal.Body[1].(dbus.ObjectPath)
			case "org.freedesktop.DBus.Properties.PropertiesChanged":
				if signal.Body[0].(string) == "org.freedesktop.systemd1.Unit" {
					unitPath = signal.Path
				}
			}

			if unitPath == dbus.ObjectPath("") {
				continue
			}

			c.sendSubStateUpdate(unitPath)
		}
	}()
}
Пример #2
0
func systemdObject(conn *dbus.Conn) *dbus.Object {
	return conn.Object("org.freedesktop.systemd1", dbus.ObjectPath("/org/freedesktop/systemd1"))
}
Пример #3
0
func unitPath(name string) dbus.ObjectPath {
	return dbus.ObjectPath("/org/freedesktop/systemd1/unit/" + PathBusEscape(name))
}