func receiveExitStatus(commandUsock *unixsocket.Usock, err error) (string, error) { if err != nil { return "", err } return commandUsock.ReadMessage() }
func (node *SlaveNode) Run(identifier string, pid int, slaveUsock *unixsocket.Usock) { // TODO: We actually don't really want to prevent killing this // process while it's booting up. node.mu.Lock() defer node.mu.Unlock() node.Pid = pid // The slave will execute its action and respond with a status... msg, err := slaveUsock.ReadMessage() if err != nil { fmt.Println(err) } msg, err = ParseActionResponseMessage(msg) if err != nil { fmt.Println(err) } if msg == "OK" { node.Socket = slaveUsock.Conn } else { node.RegisterError(msg) } node.SignalBooted() slaveBooted(node.Name) go node.handleMessages() }
func receivePidFromCommand(commandUsock *unixsocket.Usock, err error) (int, error) { if err != nil { return -1, err } msg, err := commandUsock.ReadMessage() if err != nil { return -1, err } intPid, _, _ := messages.ParsePidMessage(msg) return intPid, err }
func receiveCommandArgumentsAndPid(usock *unixsocket.Usock, err error) (string, int, string, error) { if err != nil { return "", -1, "", err } msg, err := usock.ReadMessage() if err != nil { return "", -1, "", err } command, clientPid, arguments, err := messages.ParseClientCommandRequestMessage(msg) if err != nil { return "", -1, "", err } return command, clientPid, arguments, err }
// see docs/client_master_handshake.md func handleClientConnection(tree *ProcessTree, usock *unixsocket.Usock) { defer usock.Close() // we have established first contact to the client. // we first read the command and arguments specified from the connection. (step 1) msg, err := usock.ReadMessage() if err != nil { fmt.Println(err) return } command, arguments, err := ParseClientCommandRequestMessage(msg) if err != nil { fmt.Println(err) return } commandNode := tree.FindCommand(command) if commandNode == nil { fmt.Println("ERROR: Node not found!: ", command) return } command = commandNode.Name // resolve aliases slaveNode := commandNode.Parent // Now we read the terminal IO socket to use for raw IO (step 2) clientFd, err := usock.ReadFD() if err != nil { fmt.Println("Expected FD, none received!") return } fileName := strconv.Itoa(rand.Int()) clientFile := unixsocket.FdToFile(clientFd, fileName) defer clientFile.Close() // We now need to fork a new command process. // For now, we naively assume it's running... if slaveNode.Error != "" { // we can skip steps 3-5 as they deal with the command process we're not spawning. // Write a fake pid (step 6) usock.WriteMessage("0") // Write the error message to the terminal clientFile.Write([]byte(slaveNode.Error)) // Skip step 7, and write an exit code to the client (step 8) usock.WriteMessage("1") return } // boot a command process and establish a socket connection to it. slaveNode.WaitUntilBooted() msg = CreateSpawnCommandMessage(command) slaveNode.mu.Lock() slaveNode.Socket.Write([]byte(msg)) slaveNode.mu.Unlock() // TODO: deadline? how to respond if this is never sent? commandFd := <-slaveNode.ClientCommandPTYFileDescriptor if err != nil { fmt.Println("Couldn't start command process!", err) } fileName = strconv.Itoa(rand.Int()) commandFile := unixsocket.FdToFile(commandFd, fileName) defer commandFile.Close() // Send the arguments to the command process (step 3) commandFile.Write([]byte(arguments)) // TODO: What if they're too long? commandSocket, err := unixsocket.MakeUnixSocket(commandFile) if err != nil { fmt.Println("MakeUnixSocket", err) } defer commandSocket.Close() // Send the client terminal connection to the command process (step 4) commandUsock := unixsocket.NewUsock(commandSocket) commandUsock.WriteFD(clientFd) // Receive the pid from the command process (step 5) msg, err = commandUsock.ReadMessage() if err != nil { println(err) } intPid, _, _ := ParsePidMessage(msg) // Send the pid to the client process (step 6) strPid := strconv.Itoa(intPid) usock.WriteMessage(strPid) // Receive the exit status from the command (step 7) msg, err = commandUsock.ReadMessage() if err != nil { println(err) } // Forward the exit status to the Client (step 8) usock.WriteMessage(msg) // Done! Hooray! }