// AccumulateRewards credits the coinbase of the given block with the // mining reward. The total reward consists of the static block reward // and rewards for included uncles. The coinbase of each uncle block is // also rewarded. func AccumulateRewards(statedb *state.StateDB, header *types.Header, uncles []*types.Header) { reward := new(big.Int).Set(BlockReward) r := new(big.Int) for _, uncle := range uncles { r.Add(uncle.Number, big8) r.Sub(r, header.Number) r.Mul(r, BlockReward) r.Div(r, big8) statedb.AddBalance(uncle.Coinbase, r) r.Div(BlockReward, big32) reward.Add(reward, r) } statedb.AddBalance(header.Coinbase, reward) }