예제 #1
0
func (db *roomDb) SetRoomState(roomId types.RoomId, userId types.UserId, content types.TypedContent, stateKey string) (*matrixTypes.State, matrixTypes.Error) {
	db.roomsLock.RLock()
	defer db.roomsLock.RUnlock()
	room := db.rooms[roomId]
	if room == nil {
		return nil, matrixTypes.NotFoundError("room '" + roomId.String() + "' doesn't exist")
	}
	var eventId = types.DeriveEventId(utils.RandomString(16), types.Id(userId))
	stateId := stateId{content.GetEventType(), stateKey}

	state := new(matrixTypes.State)
	state.EventId = eventId
	state.RoomId = roomId
	state.UserId = userId
	state.EventType = content.GetEventType()
	state.StateKey = stateKey
	state.Timestamp = types.Timestamp{time.Now()}
	state.Content = content
	state.OldState = (*matrixTypes.OldState)(room.states[stateId])

	room.stateLock.Lock()
	defer room.stateLock.Unlock()
	room.states[stateId] = state

	return state, nil
}
예제 #2
0
파일: rooms.go 프로젝트: Rugvip/bullettime
func (s roomService) sendMessage(
	room ct.RoomId,
	user ct.UserId,
	content types.TypedContent,
) (*types.Message, types.Error) {
	log.Printf("Sending message: %#v, %#v, %#v, %#v", room, user, content)

	message := new(types.Message)
	message.EventId = ct.DeriveEventId(utils.RandomString(16), ct.Id(user))
	message.RoomId = room
	message.UserId = user
	message.EventType = content.GetEventType()
	message.Timestamp = ct.Timestamp{time.Now()}
	message.Content = content

	_, err := s.eventSink.Send(message)
	if err != nil {
		return nil, err
	}
	return message, nil
}
예제 #3
0
파일: auth.go 프로젝트: rezacute/bullettime
func (e authEndpoint) registerWithPassword(hostname string, body *authRequest) interface{} {
	if body.Username == "" {
		body.Username = utils.RandomString(24)
	}
	if body.Password == "" {
		return types.BadJsonError("Missing or invalid password")
	}
	userId := ct.NewUserId(body.Username, hostname)
	err := e.userService.CreateUser(userId)
	if err != nil {
		return err
	}
	if err := e.userService.SetPassword(userId, userId, body.Password); err != nil {
		return err
	}
	accessToken, err := e.tokenService.NewAccessToken(userId)
	if err != nil {
		return err
	}
	return authResponse{
		UserId:      userId,
		AccessToken: accessToken.String(),
	}
}
예제 #4
0
func (t tokenInfo) String() string {
	encodedUserId := base64.RawURLEncoding.EncodeToString([]byte(t.userId.String()))
	return fmt.Sprintf("%s..%s", encodedUserId, utils.RandomString(16))
}
예제 #5
0
파일: rooms.go 프로젝트: Rugvip/bullettime
func (s roomService) CreateRoom(
	domain string,
	creator ct.UserId,
	desc *types.RoomDescription,
) (ct.RoomId, *ct.Alias, types.Error) {
	var alias *ct.Alias
	id := ct.NewRoomId(utils.RandomString(16), domain)
	if desc.Alias != nil {
		a := ct.NewAlias(*desc.Alias, domain)
		err := s.aliases.AddAlias(a, id)
		if err != nil {
			return ct.RoomId{}, nil, err
		}
		alias = &a
	}
	exists, err := s.rooms.CreateRoom(id)
	if exists {
		return ct.RoomId{}, nil, types.RoomInUseError("room '" + id.String() + "' already exists")
	}
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	s.members.AddMember(id, creator)

	_, err = s.sendMessage(id, creator, &types.CreateEventContent{creator})
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	_, err = s.setState(id, creator, &types.CreateEventContent{creator}, "")
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	profile, err := s.profileProvider.Profile(creator)
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	membership := &types.MembershipEventContent{&profile, types.MembershipMember}
	_, err = s.setState(id, creator, membership, creator.String())
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	_, err = s.setState(id, creator, types.DefaultPowerLevels(creator), "")
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	joinRuleContent := types.JoinRulesEventContent{desc.Visibility.ToJoinRule()}
	_, err = s.setState(id, creator, &joinRuleContent, "")
	if err != nil {
		return ct.RoomId{}, nil, err
	}
	if alias != nil {
		_, err = s.setState(id, creator, &types.AliasesEventContent{[]ct.Alias{*alias}}, "")
		if err != nil {
			return ct.RoomId{}, nil, err
		}
	}
	if desc.Name != nil {
		_, err = s.setState(id, creator, &types.NameEventContent{*desc.Name}, "")
		if err != nil {
			return ct.RoomId{}, nil, err
		}
	}
	if desc.Topic != nil {
		_, err = s.setState(id, creator, &types.TopicEventContent{*desc.Topic}, "")
		if err != nil {
			return ct.RoomId{}, nil, err
		}
	}
	for _, invited := range desc.Invited {
		membership := types.MembershipEventContent{nil, types.MembershipInvited}
		_, err = s.setState(id, creator, &membership, invited.String())
		if err != nil {
			return ct.RoomId{}, nil, err
		}
	}
	return id, alias, nil
}