Пример #1
0
// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(
	store jujuclient.ClientStore,
	details prepareDetails,
	controllerName, modelName string,
) error {
	accountName := details.User
	if err := store.UpdateController(controllerName, details.ControllerDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateBootstrapConfig(controllerName, details.BootstrapConfig); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateAccount(controllerName, accountName, details.AccountDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.SetCurrentAccount(controllerName, accountName); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateModel(controllerName, accountName, modelName, details.ModelDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.SetCurrentModel(controllerName, accountName, modelName); err != nil {
		return errors.Trace(err)
	}
	return nil
}
Пример #2
0
// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(
	store jujuclient.ClientStore,
	details prepareDetails,
	controllerName, modelName string,
) error {
	qualifiedModelName := jujuclient.JoinOwnerModelName(
		names.NewUserTag(details.AccountDetails.User),
		modelName,
	)
	if err := store.AddController(controllerName, details.ControllerDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateBootstrapConfig(controllerName, details.BootstrapConfig); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateAccount(controllerName, details.AccountDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateModel(controllerName, qualifiedModelName, details.ModelDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.SetCurrentModel(controllerName, qualifiedModelName); err != nil {
		return errors.Trace(err)
	}
	return nil
}
Пример #3
0
func (c *registerCommand) maybeSetCurrentModel(ctx *cmd.Context, store jujuclient.ClientStore, controllerName, userName string, models []base.UserModel) error {
	if len(models) == 0 {
		fmt.Fprintf(ctx.Stderr, "\n%s\n\n", errNoModels.Error())
		return nil
	}

	// If we get to here, there is at least one model.
	if len(models) == 1 {
		// There is exactly one model shared,
		// so set it as the current model.
		model := models[0]
		owner := names.NewUserTag(model.Owner)
		modelName := jujuclient.JoinOwnerModelName(owner, model.Name)
		err := store.SetCurrentModel(controllerName, modelName)
		if err != nil {
			return errors.Trace(err)
		}
		fmt.Fprintf(ctx.Stderr, "\nCurrent model set to %q.\n\n", modelName)
	} else {
		fmt.Fprintf(ctx.Stderr, `
There are %d models available. Use "juju switch" to select
one of them:
`, len(models))
		user := names.NewUserTag(userName)
		ownerModelNames := make(set.Strings)
		otherModelNames := make(set.Strings)
		for _, model := range models {
			if model.Owner == userName {
				ownerModelNames.Add(model.Name)
				continue
			}
			owner := names.NewUserTag(model.Owner)
			modelName := common.OwnerQualifiedModelName(model.Name, owner, user)
			otherModelNames.Add(modelName)
		}
		for _, modelName := range ownerModelNames.SortedValues() {
			fmt.Fprintf(ctx.Stderr, "  - juju switch %s\n", modelName)
		}
		for _, modelName := range otherModelNames.SortedValues() {
			fmt.Fprintf(ctx.Stderr, "  - juju switch %s\n", modelName)
		}
		fmt.Fprintln(ctx.Stderr)
	}
	return nil
}
Пример #4
0
Файл: base.go Проект: bac/juju
func (c *JujuCommandBase) missingModelError(store jujuclient.ClientStore, controllerName, modelName string) error {
	// First, we'll try and clean up the missing model from the local cache.
	err := store.RemoveModel(controllerName, modelName)
	if err != nil {
		logger.Warningf("cannot remove unknown model from cache: %v", err)
	}
	currentModel, err := store.CurrentModel(controllerName)
	if err != nil {
		logger.Warningf("cannot read current model: %v", err)
	} else if currentModel == modelName {
		if err := store.SetCurrentModel(controllerName, ""); err != nil {
			logger.Warningf("cannot reset current model: %v", err)
		}
	}
	errorMessage := "model %q has been removed from the controller, run 'juju models' and switch to one of them."
	modelInfoMessage := "\nThere are %d accessible models on controller %q."
	models, err := store.AllModels(controllerName)
	if err == nil {
		modelInfoMessage = fmt.Sprintf(modelInfoMessage, len(models), controllerName)
	} else {
		modelInfoMessage = ""
	}
	return errors.Errorf(errorMessage+modelInfoMessage, modelName)
}