Пример #1
0
// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(
	store jujuclient.ClientStore,
	details prepareDetails,
	controllerName, modelName string,
) error {
	accountName := details.User
	if err := store.UpdateController(controllerName, details.ControllerDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateBootstrapConfig(controllerName, details.BootstrapConfig); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateAccount(controllerName, accountName, details.AccountDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.SetCurrentAccount(controllerName, accountName); err != nil {
		return errors.Trace(err)
	}
	if err := store.UpdateModel(controllerName, accountName, modelName, details.ModelDetails); err != nil {
		return errors.Trace(err)
	}
	if err := store.SetCurrentModel(controllerName, accountName, modelName); err != nil {
		return errors.Trace(err)
	}
	return nil
}