Пример #1
0
//export callbackQQuickWindowOpenglContextCreated
func callbackQQuickWindowOpenglContextCreated(ptrName *C.char, context unsafe.Pointer) {
	qt.GetSignal(C.GoString(ptrName), "openglContextCreated").(func(*gui.QOpenGLContext))(gui.NewQOpenGLContextFromPointer(context))
}
Пример #2
0
func (ptr *QQuickWindow) OpenglContext() *gui.QOpenGLContext {
	if ptr.Pointer() != nil {
		return gui.NewQOpenGLContextFromPointer(C.QQuickWindow_OpenglContext(ptr.Pointer()))
	}
	return nil
}