Пример #1
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func (buf *uintBuffer) Draw(ctx gl.Context, prg Program, mode gl.Enum) {
	ctx.DrawElements(mode, buf.count, gl.UNSIGNED_INT, 0)
}
Пример #2
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func (buf Buffer) DrawElements(ctx gl.Context, mode gl.Enum, count int, typ gl.Enum, offset int, before ...func(gl.Context)) {
	buf.Bind(ctx, before...)
	ctx.DrawElements(mode, count, typ, offset)
}