func TestLeader_RestoreVaultAccessors(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Insert a vault accessor that should be revoked state := s1.fsm.State() va := mock.VaultAccessor() if err := state.UpsertVaultAccessor(100, []*structs.VaultAccessor{va}); err != nil { t.Fatalf("bad: %v", err) } // Swap the Vault client tvc := &TestVaultClient{} s1.vault = tvc // Do a restore if err := s1.restoreRevokingAccessors(); err != nil { t.Fatalf("Failed to restore: %v", err) } if len(tvc.RevokedTokens) != 1 && tvc.RevokedTokens[0].Accessor != va.Accessor { t.Fatalf("Bad revoked accessors: %v", tvc.RevokedTokens) } }
func TestInvalidateHeartbeat(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create a node node := mock.Node() state := s1.fsm.State() err := state.UpsertNode(1, node) if err != nil { t.Fatalf("err: %v", err) } // This should cause a status update s1.invalidateHeartbeat(node.ID) // Check it is updated out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if !out.TerminalStatus() { t.Fatalf("should update node: %#v", out) } }
func TestWorker_SubmitPlan(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Register node node := mock.Node() testRegisterNode(t, s1, node) eval1 := mock.Eval() s1.fsm.State().UpsertJobSummary(1000, mock.JobSummary(eval1.JobID)) // Create the register request s1.evalBroker.Enqueue(eval1) evalOut, token, err := s1.evalBroker.Dequeue([]string{eval1.Type}, time.Second) if err != nil { t.Fatalf("err: %v", err) } if evalOut != eval1 { t.Fatalf("Bad eval") } // Create an allocation plan alloc := mock.Alloc() s1.fsm.State().UpsertJobSummary(1200, mock.JobSummary(alloc.JobID)) plan := &structs.Plan{ EvalID: eval1.ID, NodeAllocation: map[string][]*structs.Allocation{ node.ID: []*structs.Allocation{alloc}, }, } // Attempt to submit a plan w := &Worker{srv: s1, logger: s1.logger, evalToken: token} result, state, err := w.SubmitPlan(plan) if err != nil { t.Fatalf("err: %v", err) } // Should have no update if state != nil { t.Fatalf("unexpected state update") } // Result should have allocated if result == nil { t.Fatalf("missing result") } if result.AllocIndex == 0 { t.Fatalf("Bad: %#v", result) } if len(result.NodeAllocation) != 1 { t.Fatalf("Bad: %#v", result) } }
func TestClient_Heartbeat(t *testing.T) { s1, _ := testServer(t, func(c *nomad.Config) { c.MinHeartbeatTTL = 50 * time.Millisecond }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) c1 := testClient(t, func(c *config.Config) { c.RPCHandler = s1 }) defer c1.Shutdown() req := structs.NodeSpecificRequest{ NodeID: c1.Node().ID, QueryOptions: structs.QueryOptions{Region: "global"}, } var out structs.SingleNodeResponse // Register should succeed testutil.WaitForResult(func() (bool, error) { err := s1.RPC("Node.GetNode", &req, &out) if err != nil { return false, err } if out.Node == nil { return false, fmt.Errorf("missing reg") } return out.Node.Status == structs.NodeStatusReady, nil }, func(err error) { t.Fatalf("err: %v", err) }) }
func TestClient_UpdateAllocStatus(t *testing.T) { s1, _ := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) c1 := testClient(t, func(c *config.Config) { c.RPCHandler = s1 }) defer c1.Shutdown() alloc := mock.Alloc() alloc.NodeID = c1.Node().ID originalStatus := "foo" alloc.ClientStatus = originalStatus state := s1.State() state.UpsertAllocs(100, []*structs.Allocation{alloc}) testutil.WaitForResult(func() (bool, error) { out, err := state.AllocByID(alloc.ID) if err != nil { return false, err } if out == nil { return false, fmt.Errorf("no such alloc") } if out.ClientStatus == originalStatus { return false, fmt.Errorf("Alloc client status not updated; got %v", out.ClientStatus) } return true, nil }, func(err error) { t.Fatalf("err: %v", err) }) }
func TestClient_UpdateAllocStatus(t *testing.T) { s1, _ := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) c1 := testClient(t, func(c *config.Config) { c.RPCHandler = s1 }) defer c1.Shutdown() alloc := mock.Alloc() alloc.NodeID = c1.Node().ID state := s1.State() state.UpsertAllocs(100, []*structs.Allocation{alloc}) newAlloc := new(structs.Allocation) *newAlloc = *alloc newAlloc.ClientStatus = structs.AllocClientStatusRunning err := c1.updateAllocStatus(newAlloc) if err != nil { t.Fatalf("err: %v", err) } out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil || out.ClientStatus != structs.AllocClientStatusRunning { t.Fatalf("bad: %#v", out) } }
func TestClientEndpoint_UpdateAlloc(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request node := mock.Node() reg := &structs.NodeRegisterRequest{ Node: node, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.GenericResponse if err := msgpackrpc.CallWithCodec(codec, "Node.Register", reg, &resp); err != nil { t.Fatalf("err: %v", err) } // Inject fake evaluations alloc := mock.Alloc() alloc.NodeID = node.ID state := s1.fsm.State() state.UpsertJobSummary(99, mock.JobSummary(alloc.JobID)) err := state.UpsertAllocs(100, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Attempt update clientAlloc := new(structs.Allocation) *clientAlloc = *alloc clientAlloc.ClientStatus = structs.AllocClientStatusFailed // Update the alloc update := &structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{clientAlloc}, WriteRequest: structs.WriteRequest{Region: "global"}, } var resp2 structs.NodeAllocsResponse start := time.Now() if err := msgpackrpc.CallWithCodec(codec, "Node.UpdateAlloc", update, &resp2); err != nil { t.Fatalf("err: %v", err) } if resp2.Index == 0 { t.Fatalf("Bad index: %d", resp2.Index) } if diff := time.Since(start); diff < batchUpdateInterval { t.Fatalf("too fast: %v", diff) } // Lookup the alloc out, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if out.ClientStatus != structs.AllocClientStatusFailed { t.Fatalf("Bad: %#v", out) } }
func TestWorker_dequeueEvaluation(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create the evaluation eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Create a worker w := &Worker{srv: s1, logger: s1.logger} // Attempt dequeue eval, token, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if shutdown { t.Fatalf("should not shutdown") } if token == "" { t.Fatalf("should get token") } // Ensure we get a sane eval if !reflect.DeepEqual(eval, eval1) { t.Fatalf("bad: %#v %#v", eval, eval1) } }
func TestWorker_dequeueEvaluation_shutdown(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create a worker w := &Worker{srv: s1, logger: s1.logger} go func() { time.Sleep(10 * time.Millisecond) s1.Shutdown() }() // Attempt dequeue eval, _, shutdown := w.dequeueEvaluation(10 * time.Millisecond) if !shutdown { t.Fatalf("should not shutdown") } // Ensure we get a sane eval if eval != nil { t.Fatalf("bad: %#v", eval) } }
func TestWorker_waitForIndex(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EnabledSchedulers = []string{structs.JobTypeService} }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Get the current index index := s1.raft.AppliedIndex() // Cause an increment go func() { time.Sleep(10 * time.Millisecond) n := mock.Node() if err := s1.fsm.state.UpsertNode(index+1, n); err != nil { t.Fatalf("failed to upsert node: %v", err) } }() // Wait for a future index w := &Worker{srv: s1, logger: s1.logger} err := w.waitForIndex(index+1, time.Second) if err != nil { t.Fatalf("err: %v", err) } // Cause a timeout err = w.waitForIndex(index+100, 10*time.Millisecond) if err == nil || !strings.Contains(err.Error(), "timeout") { t.Fatalf("err: %v", err) } }
func TestLeader_ReapFailedEval(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 c.EvalDeliveryLimit = 1 }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Wait for a periodic dispatch eval := mock.Eval() s1.evalBroker.Enqueue(eval) // Dequeue and Nack out, token, err := s1.evalBroker.Dequeue(defaultSched, time.Second) if err != nil { t.Fatalf("err: %v", err) } s1.evalBroker.Nack(out.ID, token) // Wait updated evaluation state := s1.fsm.State() testutil.WaitForResult(func() (bool, error) { out, err := state.EvalByID(eval.ID) if err != nil { return false, err } return out != nil && out.Status == structs.EvalStatusFailed, nil }, func(err error) { t.Fatalf("err: %v", err) }) }
func TestLeader_ReapDuplicateEval(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 }) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Create a duplicate blocked eval eval := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval.JobID s1.blockedEvals.Block(eval) s1.blockedEvals.Block(eval2) // Wait for the evaluation to marked as cancelled state := s1.fsm.State() testutil.WaitForResult(func() (bool, error) { out, err := state.EvalByID(eval2.ID) if err != nil { return false, err } return out != nil && out.Status == structs.EvalStatusCancelled, nil }, func(err error) { t.Fatalf("err: %v", err) }) }
func TestEvalEndpoint_List(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request eval1 := mock.Eval() eval2 := mock.Eval() s1.fsm.State().UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}) // Lookup the eval get := &structs.EvalListRequest{ QueryOptions: structs.QueryOptions{Region: "global"}, } var resp structs.EvalListResponse if err := msgpackrpc.CallWithCodec(codec, "Eval.List", get, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index != 1000 { t.Fatalf("Bad index: %d %d", resp.Index, 1000) } if len(resp.Evaluations) != 2 { t.Fatalf("bad: %#v", resp.Evaluations) } }
func TestEvalEndpoint_Allocations(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request alloc1 := mock.Alloc() alloc2 := mock.Alloc() alloc2.EvalID = alloc1.EvalID state := s1.fsm.State() err := state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2}) if err != nil { t.Fatalf("err: %v", err) } // Lookup the eval get := &structs.EvalSpecificRequest{ EvalID: alloc1.EvalID, QueryOptions: structs.QueryOptions{Region: "global"}, } var resp structs.EvalAllocationsResponse if err := msgpackrpc.CallWithCodec(codec, "Eval.Allocations", get, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index != 1000 { t.Fatalf("Bad index: %d %d", resp.Index, 1000) } if len(resp.Allocations) != 2 { t.Fatalf("bad: %#v", resp.Allocations) } }
func TestEvalEndpoint_Reap(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request eval1 := mock.Eval() s1.fsm.State().UpsertEvals(1000, []*structs.Evaluation{eval1}) // Reap the eval get := &structs.EvalDeleteRequest{ Evals: []string{eval1.ID}, WriteRequest: structs.WriteRequest{Region: "global"}, } var resp structs.GenericResponse if err := msgpackrpc.CallWithCodec(codec, "Eval.Reap", get, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index == 0 { t.Fatalf("Bad index: %d", resp.Index) } // Ensure deleted outE, err := s1.fsm.State().EvalByID(eval1.ID) if err != nil { t.Fatalf("err: %v", err) } if outE != nil { t.Fatalf("Bad: %#v", outE) } }
func TestClientEndpoint_GetClientAllocs(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request node := mock.Node() reg := &structs.NodeRegisterRequest{ Node: node, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.GenericResponse if err := msgpackrpc.CallWithCodec(codec, "Node.Register", reg, &resp); err != nil { t.Fatalf("err: %v", err) } node.CreateIndex = resp.Index node.ModifyIndex = resp.Index // Inject fake evaluations alloc := mock.Alloc() alloc.NodeID = node.ID state := s1.fsm.State() err := state.UpsertAllocs(100, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Lookup the allocs get := &structs.NodeSpecificRequest{ NodeID: node.ID, QueryOptions: structs.QueryOptions{Region: "global"}, } var resp2 structs.NodeClientAllocsResponse if err := msgpackrpc.CallWithCodec(codec, "Node.GetClientAllocs", get, &resp2); err != nil { t.Fatalf("err: %v", err) } if resp2.Index != 100 { t.Fatalf("Bad index: %d %d", resp2.Index, 100) } if len(resp2.Allocs) != 1 || resp2.Allocs[alloc.ID] != 100 { t.Fatalf("bad: %#v", resp2.Allocs) } // Lookup non-existing node get.NodeID = "foobarbaz" var resp3 structs.NodeClientAllocsResponse if err := msgpackrpc.CallWithCodec(codec, "Node.GetClientAllocs", get, &resp3); err != nil { t.Fatalf("err: %v", err) } if resp3.Index != 100 { t.Fatalf("Bad index: %d %d", resp3.Index, 100) } if len(resp3.Allocs) != 0 { t.Fatalf("unexpected node %#v", resp3.Allocs) } }
func TestEvalEndpoint_Dequeue(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue }) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request eval1 := mock.Eval() s1.evalBroker.Enqueue(eval1) // Dequeue the eval get := &structs.EvalDequeueRequest{ Schedulers: defaultSched, WriteRequest: structs.WriteRequest{Region: "global"}, } var resp structs.EvalDequeueResponse if err := msgpackrpc.CallWithCodec(codec, "Eval.Dequeue", get, &resp); err != nil { t.Fatalf("err: %v", err) } if !reflect.DeepEqual(eval1, resp.Eval) { t.Fatalf("bad: %v %v", eval1, resp.Eval) } // Ensure outstanding token, ok := s1.evalBroker.Outstanding(eval1.ID) if !ok { t.Fatalf("should be outstanding") } if token != resp.Token { t.Fatalf("bad token: %#v %#v", token, resp.Token) } }
func TestClientEndpoint_Register(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request node := mock.Node() req := &structs.NodeRegisterRequest{ Node: node, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.GenericResponse if err := msgpackrpc.CallWithCodec(codec, "Node.Register", req, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index == 0 { t.Fatalf("bad index: %d", resp.Index) } // Check for the node in the FSM state := s1.fsm.State() out, err := state.NodeByID(node.ID) if err != nil { t.Fatalf("err: %v", err) } if out == nil { t.Fatalf("expected node") } if out.CreateIndex != resp.Index { t.Fatalf("index mis-match") } }
func TestAllocEndpoint_List(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request alloc := mock.Alloc() state := s1.fsm.State() err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Lookup the jobs get := &structs.AllocListRequest{ QueryOptions: structs.QueryOptions{Region: "global"}, } var resp structs.AllocListResponse if err := msgpackrpc.CallWithCodec(codec, "Alloc.List", get, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index != 1000 { t.Fatalf("Bad index: %d %d", resp.Index, 1000) } if len(resp.Allocations) != 1 { t.Fatalf("bad: %#v", resp.Allocations) } if resp.Allocations[0].ID != alloc.ID { t.Fatalf("bad: %#v", resp.Allocations[0]) } }
func TestPeriodicEndpoint_Force_NonPeriodic(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue }) state := s1.fsm.State() defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create and insert a non-periodic job. job := mock.Job() if err := state.UpsertJob(100, job); err != nil { t.Fatalf("err: %v", err) } // Force launch it. req := &structs.PeriodicForceRequest{ JobID: job.ID, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.PeriodicForceResponse if err := msgpackrpc.CallWithCodec(codec, "Periodic.Force", req, &resp); err == nil { t.Fatalf("Force on non-perodic job should err") } }
func TestJobEndpoint_Evaluate_Periodic(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue }) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request job := mock.PeriodicJob() req := &structs.JobRegisterRequest{ Job: job, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.JobRegisterResponse if err := msgpackrpc.CallWithCodec(codec, "Job.Register", req, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.JobModifyIndex == 0 { t.Fatalf("bad index: %d", resp.Index) } // Force a re-evaluation reEval := &structs.JobEvaluateRequest{ JobID: job.ID, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response if err := msgpackrpc.CallWithCodec(codec, "Job.Evaluate", reEval, &resp); err == nil { t.Fatal("expect an err") } }
func TestJobEndpoint_Register_InvalidDriverConfig(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue }) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request with a job containing an invalid driver // config job := mock.Job() job.TaskGroups[0].Tasks[0].Config["foo"] = 1 req := &structs.JobRegisterRequest{ Job: job, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.JobRegisterResponse err := msgpackrpc.CallWithCodec(codec, "Job.Register", req, &resp) if err == nil { t.Fatalf("expected a validation error") } if !strings.Contains(err.Error(), "-> config:") { t.Fatalf("expected a driver config validation error but got: %v", err) } }
func TestJobEndpoint_Register_Vault_Disabled(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue f := false c.VaultConfig.Enabled = &f }) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request with a job asking for a vault policy job := mock.Job() job.TaskGroups[0].Tasks[0].Vault = &structs.Vault{ Policies: []string{"foo"}, ChangeMode: structs.VaultChangeModeRestart, } req := &structs.JobRegisterRequest{ Job: job, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.JobRegisterResponse err := msgpackrpc.CallWithCodec(codec, "Job.Register", req, &resp) if err == nil || !strings.Contains(err.Error(), "Vault not enabled") { t.Fatalf("expected Vault not enabled error: %v", err) } }
func TestJobEndpoint_Register_Vault_NoToken(t *testing.T) { s1 := testServer(t, func(c *Config) { c.NumSchedulers = 0 // Prevent automatic dequeue }) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Enable vault tr, f := true, false s1.config.VaultConfig.Enabled = &tr s1.config.VaultConfig.AllowUnauthenticated = &f // Replace the Vault Client on the server s1.vault = &TestVaultClient{} // Create the register request with a job asking for a vault policy but // don't send a Vault token job := mock.Job() job.TaskGroups[0].Tasks[0].Vault = &structs.Vault{ Policies: []string{"foo"}, ChangeMode: structs.VaultChangeModeRestart, } req := &structs.JobRegisterRequest{ Job: job, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.JobRegisterResponse err := msgpackrpc.CallWithCodec(codec, "Job.Register", req, &resp) if err == nil || !strings.Contains(err.Error(), "missing Vault Token") { t.Fatalf("expected Vault not enabled error: %v", err) } }
func TestJobEndpoint_Evaluations(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request eval1 := mock.Eval() eval2 := mock.Eval() eval2.JobID = eval1.JobID state := s1.fsm.State() err := state.UpsertEvals(1000, []*structs.Evaluation{eval1, eval2}) if err != nil { t.Fatalf("err: %v", err) } // Lookup the jobs get := &structs.JobSpecificRequest{ JobID: eval1.JobID, QueryOptions: structs.QueryOptions{Region: "global"}, } var resp2 structs.JobEvaluationsResponse if err := msgpackrpc.CallWithCodec(codec, "Job.Evaluations", get, &resp2); err != nil { t.Fatalf("err: %v", err) } if resp2.Index != 1000 { t.Fatalf("Bad index: %d %d", resp2.Index, 1000) } if len(resp2.Evaluations) != 2 { t.Fatalf("bad: %#v", resp2.Evaluations) } }
func TestAllocEndpoint_GetAlloc(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request alloc := mock.Alloc() state := s1.fsm.State() err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Lookup the jobs get := &structs.AllocSpecificRequest{ AllocID: alloc.ID, QueryOptions: structs.QueryOptions{Region: "global"}, } var resp structs.SingleAllocResponse if err := msgpackrpc.CallWithCodec(codec, "Alloc.GetAlloc", get, &resp); err != nil { t.Fatalf("err: %v", err) } if resp.Index != 1000 { t.Fatalf("Bad index: %d %d", resp.Index, 1000) } if !reflect.DeepEqual(alloc, resp.Alloc) { t.Fatalf("bad: %#v", resp.Alloc) } }
func TestPeriodicDispatch_RunningChildren_ActiveEvals(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Insert periodic job and child. state := s1.fsm.State() job := mock.PeriodicJob() if err := state.UpsertJob(1000, job); err != nil { t.Fatalf("UpsertJob failed: %v", err) } childjob := deriveChildJob(job) if err := state.UpsertJob(1001, childjob); err != nil { t.Fatalf("UpsertJob failed: %v", err) } // Insert non-terminal eval eval := mock.Eval() eval.JobID = childjob.ID eval.Status = structs.EvalStatusPending if err := state.UpsertEvals(1002, []*structs.Evaluation{eval}); err != nil { t.Fatalf("UpsertEvals failed: %v", err) } running, err := s1.RunningChildren(job) if err != nil { t.Fatalf("RunningChildren failed: %v", err) } if !running { t.Fatalf("RunningChildren should return true") } }
func TestClientEndpoint_CreateNodeEvals(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Inject fake evaluations alloc := mock.Alloc() state := s1.fsm.State() err := state.UpsertAllocs(1, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Create some evaluations ids, index, err := s1.endpoints.Node.createNodeEvals(alloc.NodeID, 1) if err != nil { t.Fatalf("err: %v", err) } if index == 0 { t.Fatalf("bad: %d", index) } if len(ids) != 1 { t.Fatalf("bad: %s", ids) } // Lookup the evaluation eval, err := state.EvalByID(ids[0]) if err != nil { t.Fatalf("err: %v", err) } if eval == nil { t.Fatalf("expected eval") } if eval.CreateIndex != index { t.Fatalf("index mis-match") } if eval.Priority != alloc.Job.Priority { t.Fatalf("bad: %#v", eval) } if eval.Type != alloc.Job.Type { t.Fatalf("bad: %#v", eval) } if eval.TriggeredBy != structs.EvalTriggerNodeUpdate { t.Fatalf("bad: %#v", eval) } if eval.JobID != alloc.JobID { t.Fatalf("bad: %#v", eval) } if eval.NodeID != alloc.NodeID { t.Fatalf("bad: %#v", eval) } if eval.NodeModifyIndex != 1 { t.Fatalf("bad: %#v", eval) } if eval.Status != structs.EvalStatusPending { t.Fatalf("bad: %#v", eval) } }
func TestCoreScheduler_EvalGC(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() testutil.WaitForLeader(t, s1.RPC) // Insert "dead" eval state := s1.fsm.State() eval := mock.Eval() eval.Status = structs.EvalStatusFailed err := state.UpsertEvals(1000, []*structs.Evaluation{eval}) if err != nil { t.Fatalf("err: %v", err) } // Insert "dead" alloc alloc := mock.Alloc() alloc.EvalID = eval.ID alloc.DesiredStatus = structs.AllocDesiredStatusFailed err = state.UpsertAllocs(1001, []*structs.Allocation{alloc}) if err != nil { t.Fatalf("err: %v", err) } // Update the time tables to make this work tt := s1.fsm.TimeTable() tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold)) // Create a core scheduler snap, err := state.Snapshot() if err != nil { t.Fatalf("err: %v", err) } core := NewCoreScheduler(s1, snap) // Attempt the GC gc := s1.coreJobEval(structs.CoreJobEvalGC) gc.ModifyIndex = 2000 err = core.Process(gc) if err != nil { t.Fatalf("err: %v", err) } // Should be gone out, err := state.EvalByID(eval.ID) if err != nil { t.Fatalf("err: %v", err) } if out != nil { t.Fatalf("bad: %v", out) } outA, err := state.AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } if outA != nil { t.Fatalf("bad: %v", outA) } }
func TestClientEndpoint_ListNodes(t *testing.T) { s1 := testServer(t, nil) defer s1.Shutdown() codec := rpcClient(t, s1) testutil.WaitForLeader(t, s1.RPC) // Create the register request node := mock.Node() reg := &structs.NodeRegisterRequest{ Node: node, WriteRequest: structs.WriteRequest{Region: "global"}, } // Fetch the response var resp structs.GenericResponse if err := msgpackrpc.CallWithCodec(codec, "Node.Register", reg, &resp); err != nil { t.Fatalf("err: %v", err) } node.CreateIndex = resp.Index node.ModifyIndex = resp.Index // Lookup the node get := &structs.NodeListRequest{ QueryOptions: structs.QueryOptions{Region: "global"}, } var resp2 structs.NodeListResponse if err := msgpackrpc.CallWithCodec(codec, "Node.List", get, &resp2); err != nil { t.Fatalf("err: %v", err) } if resp2.Index != resp.Index { t.Fatalf("Bad index: %d %d", resp2.Index, resp.Index) } if len(resp2.Nodes) != 1 { t.Fatalf("bad: %#v", resp2.Nodes) } if resp2.Nodes[0].ID != node.ID { t.Fatalf("bad: %#v", resp2.Nodes[0]) } // Lookup the node with prefix get = &structs.NodeListRequest{ QueryOptions: structs.QueryOptions{Region: "global", Prefix: node.ID[:4]}, } var resp3 structs.NodeListResponse if err := msgpackrpc.CallWithCodec(codec, "Node.List", get, &resp3); err != nil { t.Fatalf("err: %v", err) } if resp3.Index != resp.Index { t.Fatalf("Bad index: %d %d", resp3.Index, resp2.Index) } if len(resp3.Nodes) != 1 { t.Fatalf("bad: %#v", resp3.Nodes) } if resp3.Nodes[0].ID != node.ID { t.Fatalf("bad: %#v", resp3.Nodes[0]) } }