// NewProvisionerAPI creates a new server-side ProvisionerAPI facade. func NewProvisionerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*ProvisionerAPI, error) { if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { isEnvironManager := authorizer.AuthEnvironManager() isMachineAgent := authorizer.AuthMachineAgent() authEntityTag := authorizer.GetAuthTag() return func(tag string) bool { if isMachineAgent && tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseTag(tag, names.MachineTagKind) if err != nil { return false } parentId := state.ParentId(t.Id()) if parentId == "" { // All top-level machines are accessible by the // environment manager. return isEnvironManager } // All containers with the authenticated machine as a // parent are accessible by it. return isMachineAgent && names.NewMachineTag(parentId).String() == authEntityTag }, nil } // Both provisioner types can watch the environment. getCanWatch := common.AuthAlways(true) // Only the environment provisioner can read secrets. getCanReadSecrets := common.AuthAlways(authorizer.AuthEnvironManager()) return &ProvisionerAPI{ Remover: common.NewRemover(st, false, getAuthFunc), StatusSetter: common.NewStatusSetter(st, getAuthFunc), DeadEnsurer: common.NewDeadEnsurer(st, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), ToolsGetter: common.NewToolsGetter(st, getAuthFunc), EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets), EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, getCanReadSecrets), InstanceIdGetter: common.NewInstanceIdGetter(st, getAuthFunc), st: st, resources: resources, authorizer: authorizer, getAuthFunc: getAuthFunc, getCanWatchMachines: getCanReadSecrets, }, nil }
// NewNetworkerAPI creates a new client-side Networker API facade. func NewNetworkerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*NetworkerAPI, error) { if !authorizer.AuthMachineAgent() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { authEntityTag := authorizer.GetAuthTag().String() return func(tag string) bool { if tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseMachineTag(tag) if err != nil { // Only machine tags are allowed. return false } id := t.Id() for parentId := state.ParentId(id); parentId != ""; parentId = state.ParentId(parentId) { // Until a top-level machine is reached. // TODO(dfc) comparing the two interfaces caused a compiler crash with // gcc version 4.9.0 (Ubuntu 4.9.0-7ubuntu1). Work around the issue // by comparing by string value. if names.NewMachineTag(parentId).String() == authEntityTag { // All containers with the authenticated machine as a // parent are accessible by it. return true } } // Not found authorized machine agent among ancestors of the current one. return false }, nil } return &NetworkerAPI{ st: st, resources: resources, authorizer: authorizer, getAuthFunc: getAuthFunc, }, nil }
// upgraderFacade is a bit unique vs the other API Facades, as it has two // implementations that actually expose the same API and which one gets // returned depends on who is calling. // Both of them conform to the exact Upgrader API, so the actual calls that are // available do not depend on who is currently connected. func upgraderFacade(st *state.State, resources *common.Resources, auth common.Authorizer) (Upgrader, error) { // The type of upgrader we return depends on who is asking. // Machines get an UpgraderAPI, units get a UnitUpgraderAPI. // This is tested in the state/api/upgrader package since there // are currently no direct srvRoot tests. // TODO(dfc) this is redundant tag, err := names.ParseTag(auth.GetAuthTag().String()) if err != nil { return nil, common.ErrPerm } switch tag.(type) { case names.MachineTag: return NewUpgraderAPI(st, resources, auth) case names.UnitTag: return NewUnitUpgraderAPI(st, resources, auth) } // Not a machine or unit. return nil, common.ErrPerm }
// NewNetworkerAPI creates a new client-side Networker API facade. func NewNetworkerAPI( st *state.State, _ *common.Resources, authorizer common.Authorizer, ) (*NetworkerAPI, error) { if !authorizer.AuthMachineAgent() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { authEntityTag := authorizer.GetAuthTag() return func(tag string) bool { if tag == authEntityTag { // A machine agent can always access its own machine. return true } t, err := names.ParseTag(tag, names.MachineTagKind) if err != nil { // Only machine tags are allowed. return false } id := t.Id() for parentId := state.ParentId(id); parentId != ""; parentId = state.ParentId(parentId) { // Until a top-level machine is reached. if names.NewMachineTag(parentId).String() == authEntityTag { // All containers with the authenticated machine as a // parent are accessible by it. return true } } // Not found authorized machine agent among ancestors of the current one. return false }, nil } return &NetworkerAPI{ st: st, authorizer: authorizer, getAuthFunc: getAuthFunc, }, nil }
// NewDeployerAPI creates a new server-side DeployerAPI facade. func NewDeployerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*DeployerAPI, error) { if !authorizer.AuthMachineAgent() { return nil, common.ErrPerm } getAuthFunc := func() (common.AuthFunc, error) { // Get all units of the machine and cache them. thisMachineTag := authorizer.GetAuthTag() units, err := getAllUnits(st, thisMachineTag) if err != nil { return nil, err } // Then we just check if the unit is already known. return func(tag string) bool { for _, unit := range units { if names.NewUnitTag(unit).String() == tag { return true } } return false }, nil } getCanWatch := func() (common.AuthFunc, error) { return authorizer.AuthOwner, nil } return &DeployerAPI{ Remover: common.NewRemover(st, true, getAuthFunc), PasswordChanger: common.NewPasswordChanger(st, getAuthFunc), LifeGetter: common.NewLifeGetter(st, getAuthFunc), StateAddresser: common.NewStateAddresser(st), APIAddresser: common.NewAPIAddresser(st, resources), UnitsWatcher: common.NewUnitsWatcher(st, resources, getCanWatch), st: st, resources: resources, authorizer: authorizer, }, nil }
// NewKeyManagerAPI creates a new server-side keyupdater API end point. func NewKeyManagerAPI( st *state.State, resources *common.Resources, authorizer common.Authorizer, ) (*KeyManagerAPI, error) { // Only clients and environment managers can access the key manager service. if !authorizer.AuthClient() && !authorizer.AuthEnvironManager() { return nil, common.ErrPerm } // TODO(wallyworld) - replace stub with real canRead function // For now, only admins can read authorised ssh keys. getCanRead := func() (common.AuthFunc, error) { return func(_ string) bool { return authorizer.GetAuthTag() == adminUser }, nil } // TODO(wallyworld) - replace stub with real canWrite function // For now, only admins can write authorised ssh keys for users. // Machine agents can write the juju-system-key. getCanWrite := func() (common.AuthFunc, error) { return func(tag string) bool { // Are we a machine agent writing the Juju system key. if tag == config.JujuSystemKey { // TODO(dfc) this can never be false _, err := names.ParseMachineTag(authorizer.GetAuthTag().String()) return err == nil } // Are we writing the auth key for a user. if _, err := st.User(tag); err != nil { return false } return authorizer.GetAuthTag() == adminUser }, nil } return &KeyManagerAPI{ state: st, resources: resources, authorizer: authorizer, getCanRead: getCanRead, getCanWrite: getCanWrite}, nil }