示例#1
0
文件: eventmouse.go 项目: sqp/godock
// OnMouseScroll triggers a dock mouse scroll action on the icon.
//
func OnMouseScroll(icon gldi.Icon, _ *gldi.Container, scrollUp bool) bool {
	switch {
	case icon == nil:

	case icon.IsSeparator(): // Cycle between desktops.
		log.Debug("SeparatorWheelChangeDesktop", confown.Settings.SeparatorWheelChangeDesktop)
		switch confown.Settings.SeparatorWheelChangeDesktop {
		case confown.SeparatorWheelChangeRange:
			desktops.Cycle(scrollUp, false)

		case confown.SeparatorWheelChangeLoop:
			desktops.Cycle(scrollUp, true)
		}
	// SeparatorDesktopLoop   bool

	case icon.IsMultiAppli() || icon.IsStackIcon(): // Cycle between subdock applets list.
		showPrevNextInSubdock(icon, scrollUp)

	case icon.IsAppli() && icon.HasClass():
		next := icon.GetPrevNextClassMateIcon(!scrollUp)
		if next != nil {
			next.Window().Show()
		}
	}
	return notif.AnswerLetPass
}
示例#2
0
文件: eventmouse.go 项目: sqp/godock
// OnMiddleClick triggers a dock liddle click action on the icon.
//
func OnMiddleClick(icon gldi.Icon, container *gldi.Container) bool {
	if icon == nil || !gldi.ObjectIsDock(container) {
		log.Debug("notifMiddleClick", "ignored: no icon or dock target")
		return notif.AnswerLetPass
	}

	actmid := current.Taskbar.ActionOnMiddleClick()
	simple := icon.IsAppli() && !icon.IsApplet()
	multi := icon.IsMultiAppli()

	switch {
	case (simple || multi) && actmid == 3: // Launch new.
		if icon.GetCommand() != "" {
			// 	if (! gldi_class_is_starting (icon->cClass) && ! gldi_icon_is_launching (icon))  // do not launch it twice
			icon.LaunchCommand(log)
		}
		return notif.AnswerIntercept

	case simple && actmid == 1: // Close one.
		icon.Window().Close()
		return notif.AnswerIntercept

	case simple && actmid == 2: // Minimise one.
		if !icon.Window().IsHidden() {
			icon.Window().Minimize()
		}
		return notif.AnswerIntercept

	case multi && actmid == 1: // Close all.
		icon.CallbackActionSubWindows((cdglobal.Window).Close)()
		return notif.AnswerIntercept

	case multi && actmid == 2: // Minimise all.
		hideShowInClassSubdock(icon)
		return notif.AnswerIntercept
	}

	return notif.AnswerLetPass
}
示例#3
0
文件: eventmouse.go 项目: sqp/godock
// OnLeftClick triggers a dock left click action on the icon.
//
func OnLeftClick(icon gldi.Icon, container *gldi.Container, btnState uint) bool {
	switch {
	case icon == nil || !gldi.ObjectIsDock(container):
		log.Debug("notifClickIcon", "ignored: no icon or dock target")
		return notif.AnswerLetPass

	// With shift or ctrl on an icon that is linked to a program => re-launch this program.
	case gdk.ModifierType(btnState)&(gdk.GDK_SHIFT_MASK|gdk.GDK_CONTROL_MASK) > 0:
		if icon.IsLauncher() || icon.IsAppli() || icon.IsStackIcon() {
			icon.LaunchCommand(log)
		}
		return notif.AnswerLetPass

	// scale on an icon holding a class sub-dock (fallback: show all windows).
	case icon.IsMultiAppli() &&
		current.Taskbar.PresentClassOnClick() && // if we want to use this feature
		(!current.Docks.ShowSubDockOnClick() || // if sub-docks are shown on mouse over
			icon.SubDockIsVisible() && // or this sub-dock is already visible
				icon.DesktopPresentClass()): // we use the scale plugin if it's possible

		icon.CallbackActionSubWindows((cdglobal.Window).Show)()

		// in case the dock is visible or about to be visible, hide it, as it would confuse the user to have both.
		// cairo_dock_emit_leave_signal (CAIRO_CONTAINER (icon->pSubDock));
		return notif.AnswerIntercept

		// 	// else handle sub-docks showing on click, applis and launchers (not applets).
		// icon pointing to a sub-dock with either "sub-dock activation on click" option enabled,
		// or sub-dock not visible -> open the sub-dock
	case icon.GetSubDock() != nil && (current.Docks.ShowSubDockOnClick() || !icon.SubDockIsVisible()):
		icon.ShowSubdock(container.ToCairoDock())
		return notif.AnswerIntercept

		// icon holding an appli, but not being an applet -> show/hide the window.
	case icon.IsAppli() && !icon.IsApplet():

		// ne marche que si le dock est une fenêtre de type 'dock', sinon il prend le focus.
		if icon.Window().IsActive() && current.Taskbar.MinimizeOnClick() && !icon.Window().IsHidden() && icon.Window().IsOnCurrentDesktop() {
			icon.Window().Minimize()
		} else {
			icon.Window().Show()
		}
		return notif.AnswerIntercept

		// icon holding a class sub-dock -> show/hide the windows of the class.
	case icon.IsMultiAppli():
		if current.Docks.ShowSubDockOnClick() {
			hideShowInClassSubdock(icon)
		}
		return notif.AnswerIntercept

		// finally, launcher being none of the previous cases -> launch the command
	case icon.IsLauncher():
		// 			if (! gldi_class_is_starting (icon->cClass) && ! gldi_icon_is_launching (icon))  {// do not launch it twice (avoid wrong double click) => if we want to launch it 2 times in a row, we have to use Shift + Click
		icon.LaunchCommand(log)

		return notif.AnswerIntercept // wasn't there in real dock.
	}

	// for applets and their sub-icons, let the module-instance handles the click; for separators, no action.
	// 			cd_debug ("no action here");
	return notif.AnswerLetPass
}
示例#4
0
文件: eventmouse.go 项目: sqp/godock
// OnDropData triggers a dock drop data action on the icon.
//
func OnDropData(icon gldi.Icon, container *gldi.Container, data string, order float64) bool {
	if !gldi.ObjectIsDock(container) {
		log.Debug("notifDropData", "ignored: container is not a dock")
		return notif.AnswerLetPass
	}

	receivingDock := container.ToCairoDock()

	switch {
	case strings.HasSuffix(data, ".desktop"): // -> add a new launcher if dropped on or amongst launchers.

		if !current.Taskbar.MixLauncherAppli() && icon.IsAppli() {
			log.Debug("notifDropData", "ignored: desktop file found but maybe bad location in dock (or need mix launchers)")
			return notif.AnswerLetPass
		}

		// drop onto a container icon.
		if order == gldi.IconLastOrder && icon.IsStackIcon() && icon.GetSubDock() != nil {
			// add into the pointed sub-dock.
			receivingDock = icon.GetSubDock()
		}

		// else, still try to consider it a file?

	case icon == nil || order != gldi.IconLastOrder:
		//  dropped between 2 icons -> try to add it (for instance a script).

	case icon.IsStackIcon(): // sub-dock -> propagate to the sub-dock.
		receivingDock = icon.GetSubDock()

		// dropped on an icon

	case icon.IsLauncher() || icon.IsAppli() || icon.IsClassIcon():
		// launcher/appli -> fire the command with this file.
		cmd := icon.GetCommand()
		if cmd == "" {
			log.Debug("notifDropData", "ignored: no command to trigger")
			return notif.AnswerLetPass
		}

		// Some programs doesn't handle URI. Convert it to local path.
		if strings.HasPrefix(data, "file://") {

			// gchar *cPath = g_filename_from_uri (cReceivedData, NULL, NULL);
			// data = bouine(data)
		}

		ok := icon.LaunchCommand(log, data)
		if ok {
			icon.RequestAnimation("blink", 2)
			log.Debug("notifDropData", "opened with", icon.GetName(), "::", data)
		}

		return notif.AnswerIntercept

	default: // skip any other case.
		log.Debug("notifDropData", "ignored: nothing to do with icon type", icon.GetName())
		return notif.AnswerLetPass
	}

	if current.DockIsLocked() || current.Docks.LockAll() {
		log.Debug("notifDropData", "ignored: dock is locked, can't add icon")
		return notif.AnswerLetPass
	}

	// Still here ? Try to add to target dock.

	newicon := gldi.LauncherAddNew(data, receivingDock, order)
	if newicon == nil {
		log.Debug("notifDropData", "add icon failed ::", data)
		return notif.AnswerIntercept
	}

	log.Debug("notifDropData", "icon added:", icon.GetName())
	return notif.AnswerLetPass
}