Example #1
0
File: texture.go Project: Nvveen/gl
//void glTexCoord1sv (const int16 *v)
func TexCoord1sv(v []int16) {
	if len(v) != 1 {
		panic(ErrorInputSize)
	}
	C.glTexCoord1sv((*C.GLshort)(&v[0]))
}
Example #2
0
//void glTexCoord1sv (const int16 *v)
func TexCoord1sv(v *[1]int16) {
	C.glTexCoord1sv((*C.GLshort)(&v[0]))
}