import "github.com/juju/juju/state" func getAssignedMachineID(unitName string) (string, error) { st, err := state.NewState(nil) if err != nil { return "", err } defer st.Close() unit, err := st.Unit(unitName) if err != nil { return "", err } return unit.AssignedMachineId(), nil }This code defines a function `getAssignedMachineID` that takes a `unitName` string as its argument and returns the `AssignedMachineId` of the corresponding `Unit`, as well as any errors encountered during the retrieval process. Overall, the `github.com/juju/juju/state` package provides a clean and concise method for working with the state of a Juju deployment in Go, including the ability to retrieve information about individual application units such as their assigned machines.