示例#1
0
func GameControllerGetStringForAxis(axis GameControllerAxis) string {
	_axis := (C.SDL_GameControllerAxis)(axis)
	return (C.GoString)(C.SDL_GameControllerGetStringForAxis(_axis))
}
示例#2
0
// GameControllerGetStringForAxis (https://wiki.libsdl.org/SDL_GameControllerGetStringForAxis)
func GameControllerGetStringForAxis(axis GameControllerAxis) string {
	return C.GoString(C.SDL_GameControllerGetStringForAxis(axis.c()))
}