// BroadcastBlock will either propagate a block to a subset of it's peers, or // will only announce it's availability (depending what's requested). func (pm *ProtocolManager) BroadcastBlock(block *types.Block, propagate bool) { hash := block.Hash() peers := pm.peers.PeersWithoutBlock(hash) // If propagation is requested, send to a subset of the peer if propagate { // Calculate the TD of the block (it's not imported yet, so block.Td is not valid) var td *big.Int if parent := pm.blockchain.GetBlock(block.ParentHash()); parent != nil { td = new(big.Int).Add(block.Difficulty(), pm.blockchain.GetTd(block.ParentHash())) } else { glog.V(logger.Error).Infof("propagating dangling block #%d [%x]", block.NumberU64(), hash[:4]) return } // Send the block to a subset of our peers transfer := peers[:int(math.Sqrt(float64(len(peers))))] for _, peer := range transfer { peer.SendNewBlock(block, td) } glog.V(logger.Detail).Infof("propagated block %x to %d peers in %v", hash[:4], len(transfer), time.Since(block.ReceivedAt)) } // Otherwise if the block is indeed in out own chain, announce it if pm.blockchain.HasBlock(hash) { for _, peer := range peers { if peer.version < eth62 { peer.SendNewBlockHashes61([]common.Hash{hash}) } else { peer.SendNewBlockHashes([]common.Hash{hash}, []uint64{block.NumberU64()}) } } glog.V(logger.Detail).Infof("announced block %x to %d peers in %v", hash[:4], len(peers), time.Since(block.ReceivedAt)) } }
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the // specified genesis state. func (bc *ChainManager) ResetWithGenesisBlock(genesis *types.Block) { bc.mu.Lock() defer bc.mu.Unlock() // Dump the entire block chain and purge the caches for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) { DeleteBlock(bc.chainDb, block.Hash()) } bc.headerCache.Purge() bc.bodyCache.Purge() bc.bodyRLPCache.Purge() bc.blockCache.Purge() bc.futureBlocks.Purge() // Prepare the genesis block and reinitialize the chain if err := WriteTd(bc.chainDb, genesis.Hash(), genesis.Difficulty()); err != nil { glog.Fatalf("failed to write genesis block TD: %v", err) } if err := WriteBlock(bc.chainDb, genesis); err != nil { glog.Fatalf("failed to write genesis block: %v", err) } bc.genesisBlock = genesis bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock bc.setTotalDifficulty(genesis.Difficulty()) }
// CalcTD computes the total difficulty of block. func CalcTD(block, parent *types.Block) *big.Int { if parent == nil { return block.Difficulty() } d := block.Difficulty() d.Add(d, parent.Td) return d }
func CalculateTD(block, parent *types.Block) *big.Int { if parent == nil { return block.Difficulty() } td := new(big.Int).Add(parent.Td, block.Header().Difficulty) return td }
func makeHeader(parent *types.Block, state *state.StateDB) *types.Header { time := parent.Time() + 10 // block time is fixed at 10 seconds return &types.Header{ Root: state.Root(), ParentHash: parent.Hash(), Coinbase: parent.Coinbase(), Difficulty: CalcDifficulty(int64(time), int64(parent.Time()), parent.Difficulty()), GasLimit: CalcGasLimit(parent), GasUsed: new(big.Int), Number: new(big.Int).Add(parent.Number(), common.Big1), Time: uint64(time), } }
// WriteBlock writes the block to the chain. func (self *ChainManager) WriteBlock(block *types.Block) (status writeStatus, err error) { self.wg.Add(1) defer self.wg.Done() // Calculate the total difficulty of the block ptd := self.GetTd(block.ParentHash()) if ptd == nil { return NonStatTy, ParentError(block.ParentHash()) } td := new(big.Int).Add(block.Difficulty(), ptd) self.mu.RLock() cblock := self.currentBlock self.mu.RUnlock() // Compare the TD of the last known block in the canonical chain to make sure it's greater. // At this point it's possible that a different chain (fork) becomes the new canonical chain. if td.Cmp(self.Td()) > 0 { // chain fork if block.ParentHash() != cblock.Hash() { // during split we merge two different chains and create the new canonical chain err := self.reorg(cblock, block) if err != nil { return NonStatTy, err } } status = CanonStatTy self.mu.Lock() self.setTotalDifficulty(td) self.insert(block) self.mu.Unlock() } else { status = SideStatTy } if err := WriteTd(self.chainDb, block.Hash(), td); err != nil { glog.Fatalf("failed to write block total difficulty: %v", err) } if err := WriteBlock(self.chainDb, block); err != nil { glog.Fatalf("filed to write block contents: %v", err) } // Delete from future blocks self.futureBlocks.Remove(block.Hash()) return }
func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) { bc.mu.Lock() defer bc.mu.Unlock() for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.Header().ParentHash) { bc.removeBlock(block) } // Prepare the genesis block gb.Td = gb.Difficulty() bc.genesisBlock = gb bc.write(bc.genesisBlock) bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock bc.makeCache() bc.td = gb.Difficulty() }
// WriteBlock writes the block to the chain. func (self *BlockChain) WriteBlock(block *types.Block) (status WriteStatus, err error) { self.wg.Add(1) defer self.wg.Done() // Calculate the total difficulty of the block ptd := self.GetTd(block.ParentHash()) if ptd == nil { return NonStatTy, ParentError(block.ParentHash()) } localTd := self.GetTd(self.currentBlock.Hash()) externTd := new(big.Int).Add(block.Difficulty(), ptd) // Make sure no inconsistent state is leaked during insertion self.mu.Lock() defer self.mu.Unlock() // If the total difficulty is higher than our known, add it to the canonical chain // Second clause in the if statement reduces the vulnerability to selfish mining. // Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf if externTd.Cmp(localTd) > 0 || (externTd.Cmp(localTd) == 0 && mrand.Float64() < 0.5) { // Reorganise the chain if the parent is not the head block if block.ParentHash() != self.currentBlock.Hash() { if err := self.reorg(self.currentBlock, block); err != nil { return NonStatTy, err } } // Insert the block as the new head of the chain self.insert(block) status = CanonStatTy } else { status = SideStatTy } // Irrelevant of the canonical status, write the block itself to the database if err := self.hc.WriteTd(block.Hash(), externTd); err != nil { glog.Fatalf("failed to write block total difficulty: %v", err) } if err := WriteBlock(self.chainDb, block); err != nil { glog.Fatalf("failed to write block contents: %v", err) } self.futureBlocks.Remove(block.Hash()) return }
// See YP section 4.3.4. "Block Header Validity" // Validates a block. Returns an error if the block is invalid. func ValidateHeader(pow pow.PoW, block *types.Header, parent *types.Block, checkPow bool) error { if big.NewInt(int64(len(block.Extra))).Cmp(params.MaximumExtraDataSize) == 1 { return fmt.Errorf("Block extra data too long (%d)", len(block.Extra)) } expd := CalcDifficulty(int64(block.Time), int64(parent.Time()), parent.Difficulty()) if expd.Cmp(block.Difficulty) != 0 { return fmt.Errorf("Difficulty check failed for block %v, %v", block.Difficulty, expd) } var a, b *big.Int a = parent.GasLimit() a = a.Sub(a, block.GasLimit) a.Abs(a) b = parent.GasLimit() b = b.Div(b, params.GasLimitBoundDivisor) if !(a.Cmp(b) < 0) || (block.GasLimit.Cmp(params.MinGasLimit) == -1) { return fmt.Errorf("GasLimit check failed for block %v (%v > %v)", block.GasLimit, a, b) } if int64(block.Time) > time.Now().Unix() { return BlockFutureErr } num := parent.Number() num.Sub(block.Number, num) if num.Cmp(big.NewInt(1)) != 0 { return BlockNumberErr } if block.Time <= uint64(parent.Time()) { return BlockEqualTSErr //ValidationError("Block timestamp equal or less than previous block (%v - %v)", block.Time, parent.Time) } if checkPow { // Verify the nonce of the block. Return an error if it's not valid if !pow.Verify(types.NewBlockWithHeader(block)) { return ValidationError("Block's nonce is invalid (= %x)", block.Nonce) } } return nil }
func NewBlockRes(block *types.Block, td *big.Int, fullTx bool) *BlockRes { if block == nil { return nil } res := new(BlockRes) res.fullTx = fullTx res.BlockNumber = newHexNum(block.Number()) res.BlockHash = newHexData(block.Hash()) res.ParentHash = newHexData(block.ParentHash()) res.Nonce = newHexData(block.Nonce()) res.Sha3Uncles = newHexData(block.UncleHash()) res.LogsBloom = newHexData(block.Bloom()) res.TransactionRoot = newHexData(block.TxHash()) res.StateRoot = newHexData(block.Root()) res.ReceiptRoot = newHexData(block.ReceiptHash()) res.Miner = newHexData(block.Coinbase()) res.Difficulty = newHexNum(block.Difficulty()) res.TotalDifficulty = newHexNum(td) res.Size = newHexNum(block.Size().Int64()) res.ExtraData = newHexData(block.Extra()) res.GasLimit = newHexNum(block.GasLimit()) res.GasUsed = newHexNum(block.GasUsed()) res.UnixTimestamp = newHexNum(block.Time()) txs := block.Transactions() res.Transactions = make([]*TransactionRes, len(txs)) for i, tx := range txs { res.Transactions[i] = NewTransactionRes(tx) res.Transactions[i].BlockHash = res.BlockHash res.Transactions[i].BlockNumber = res.BlockNumber res.Transactions[i].TxIndex = newHexNum(i) } uncles := block.Uncles() res.Uncles = make([]*UncleRes, len(uncles)) for i, uncle := range uncles { res.Uncles[i] = NewUncleRes(uncle) } return res }
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the // specified genesis state. func (bc *BlockChain) ResetWithGenesisBlock(genesis *types.Block) { // Dump the entire block chain and purge the caches bc.SetHead(0) bc.mu.Lock() defer bc.mu.Unlock() // Prepare the genesis block and reinitialise the chain if err := WriteTd(bc.chainDb, genesis.Hash(), genesis.Difficulty()); err != nil { glog.Fatalf("failed to write genesis block TD: %v", err) } if err := WriteBlock(bc.chainDb, genesis); err != nil { glog.Fatalf("failed to write genesis block: %v", err) } bc.genesisBlock = genesis bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock bc.currentHeader = bc.genesisBlock.Header() bc.currentFastBlock = bc.genesisBlock }
// WriteBlock writes the block to the chain. func (self *BlockChain) WriteBlock(block *types.Block) (status writeStatus, err error) { self.wg.Add(1) defer self.wg.Done() // Calculate the total difficulty of the block ptd := self.GetTd(block.ParentHash()) if ptd == nil { return NonStatTy, ParentError(block.ParentHash()) } td := new(big.Int).Add(block.Difficulty(), ptd) // Make sure no inconsistent state is leaked during insertion self.mu.Lock() defer self.mu.Unlock() // If the total difficulty is higher than our known, add it to the canonical chain if td.Cmp(self.GetTd(self.currentBlock.Hash())) > 0 { // Reorganize the chain if the parent is not the head block if block.ParentHash() != self.currentBlock.Hash() { if err := self.reorg(self.currentBlock, block); err != nil { return NonStatTy, err } } // Insert the block as the new head of the chain self.insert(block) status = CanonStatTy } else { status = SideStatTy } // Irrelevant of the canonical status, write the block itself to the database if err := WriteTd(self.chainDb, block.Hash(), td); err != nil { glog.Fatalf("failed to write block total difficulty: %v", err) } if err := WriteBlock(self.chainDb, block); err != nil { glog.Fatalf("filed to write block contents: %v", err) } self.futureBlocks.Remove(block.Hash()) return }
func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) { bc.mu.Lock() defer bc.mu.Unlock() for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.ParentHash()) { bc.removeBlock(block) } // Prepare the genesis block gb.Td = gb.Difficulty() bc.genesisBlock = gb err := WriteBlock(bc.chainDb, bc.genesisBlock) if err != nil { glog.Fatalln("db err:", err) } bc.insert(bc.genesisBlock) bc.currentBlock = bc.genesisBlock bc.makeCache() bc.td = gb.Difficulty() }
func makeHeader(parent *types.Block, state *state.StateDB) *types.Header { var time *big.Int if parent.Time() == nil { time = big.NewInt(10) } else { time = new(big.Int).Add(parent.Time(), big.NewInt(10)) // block time is fixed at 10 seconds } return &types.Header{ Root: state.IntermediateRoot(), ParentHash: parent.Hash(), Coinbase: parent.Coinbase(), Difficulty: CalcDifficulty(time.Uint64(), new(big.Int).Sub(time, big.NewInt(10)).Uint64(), parent.Number(), parent.Difficulty()), GasLimit: CalcGasLimit(parent), GasUsed: new(big.Int), Number: new(big.Int).Add(parent.Number(), common.Big1), Time: time, } }