func WeaponAddX(builder *flatbuffers.Builder, x float32) { builder.PrependFloat32Slot(1, x, 0) }
func MonsterAddTestf3(builder *flatbuffers.Builder, testf3 float32) { builder.PrependFloat32Slot(27, testf3, 0.0) }
func MonsterAddTestf(builder *flatbuffers.Builder, testf float32) { builder.PrependFloat32Slot(25, testf, 3.14159) }
func MonsterAddTestf2(builder *flatbuffers.Builder, testf2 float32) { builder.PrependFloat32Slot(26, testf2, 3.0) }
// CheckByteLayout verifies the bytes of a Builder in various scenarios. func CheckByteLayout(fail func(string, ...interface{})) { var b *flatbuffers.Builder var i int check := func(want []byte) { i++ got := b.Bytes[b.Head():] if !bytes.Equal(want, got) { fail("case %d: want\n%v\nbut got\n%v\n", i, want, got) } } // test 1: numbers b = flatbuffers.NewBuilder(0) check([]byte{}) b.PrependBool(true) check([]byte{1}) b.PrependInt8(-127) check([]byte{129, 1}) b.PrependUint8(255) check([]byte{255, 129, 1}) b.PrependInt16(-32222) check([]byte{0x22, 0x82, 0, 255, 129, 1}) // first pad b.PrependUint16(0xFEEE) check([]byte{0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1}) // no pad this time b.PrependInt32(-53687092) check([]byte{204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1}) b.PrependUint32(0x98765432) check([]byte{0x32, 0x54, 0x76, 0x98, 204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1}) // test 1b: numbers 2 b = flatbuffers.NewBuilder(0) b.PrependUint64(0x1122334455667788) check([]byte{0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11}) // test 2: 1xbyte vector b = flatbuffers.NewBuilder(0) check([]byte{}) b.StartVector(flatbuffers.SizeByte, 1, 1) check([]byte{0, 0, 0}) // align to 4bytes b.PrependByte(1) check([]byte{1, 0, 0, 0}) b.EndVector(1) check([]byte{1, 0, 0, 0, 1, 0, 0, 0}) // padding // test 3: 2xbyte vector b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeByte, 2, 1) check([]byte{0, 0}) // align to 4bytes b.PrependByte(1) check([]byte{1, 0, 0}) b.PrependByte(2) check([]byte{2, 1, 0, 0}) b.EndVector(2) check([]byte{2, 0, 0, 0, 2, 1, 0, 0}) // padding // test 3b: 11xbyte vector matches builder size b = flatbuffers.NewBuilder(12) b.StartVector(flatbuffers.SizeByte, 8, 1) start := []byte{} check(start) for i := 1; i < 12; i++ { b.PrependByte(byte(i)) start = append([]byte{byte(i)}, start...) check(start) } b.EndVector(8) check(append([]byte{8, 0, 0, 0}, start...)) // test 4: 1xuint16 vector b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeUint16, 1, 1) check([]byte{0, 0}) // align to 4bytes b.PrependUint16(1) check([]byte{1, 0, 0, 0}) b.EndVector(1) check([]byte{1, 0, 0, 0, 1, 0, 0, 0}) // padding // test 5: 2xuint16 vector b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeUint16, 2, 1) check([]byte{}) // align to 4bytes b.PrependUint16(0xABCD) check([]byte{0xCD, 0xAB}) b.PrependUint16(0xDCBA) check([]byte{0xBA, 0xDC, 0xCD, 0xAB}) b.EndVector(2) check([]byte{2, 0, 0, 0, 0xBA, 0xDC, 0xCD, 0xAB}) // test 6: CreateString b = flatbuffers.NewBuilder(0) b.CreateString("foo") check([]byte{3, 0, 0, 0, 'f', 'o', 'o', 0}) // 0-terminated, no pad b.CreateString("moop") check([]byte{4, 0, 0, 0, 'm', 'o', 'o', 'p', 0, 0, 0, 0, // 0-terminated, 3-byte pad 3, 0, 0, 0, 'f', 'o', 'o', 0}) // test 6b: CreateString unicode b = flatbuffers.NewBuilder(0) // These characters are chinese from blog.golang.org/strings // We use escape codes here so that editors without unicode support // aren't bothered: uni_str := "\u65e5\u672c\u8a9e" b.CreateString(uni_str) check([]byte{9, 0, 0, 0, 230, 151, 165, 230, 156, 172, 232, 170, 158, 0, // null-terminated, 2-byte pad 0, 0}) // test 6c: CreateByteString b = flatbuffers.NewBuilder(0) b.CreateByteString([]byte("foo")) check([]byte{3, 0, 0, 0, 'f', 'o', 'o', 0}) // 0-terminated, no pad b.CreateByteString([]byte("moop")) check([]byte{4, 0, 0, 0, 'm', 'o', 'o', 'p', 0, 0, 0, 0, // 0-terminated, 3-byte pad 3, 0, 0, 0, 'f', 'o', 'o', 0}) // test 7: empty vtable b = flatbuffers.NewBuilder(0) b.StartObject(0) check([]byte{}) b.EndObject() check([]byte{4, 0, 4, 0, 4, 0, 0, 0}) // test 8: vtable with one true bool b = flatbuffers.NewBuilder(0) check([]byte{}) b.StartObject(1) check([]byte{}) b.PrependBoolSlot(0, true, false) b.EndObject() check([]byte{ 6, 0, // vtable bytes 8, 0, // length of object including vtable offset 7, 0, // start of bool value 6, 0, 0, 0, // offset for start of vtable (int32) 0, 0, 0, // padded to 4 bytes 1, // bool value }) // test 9: vtable with one default bool b = flatbuffers.NewBuilder(0) check([]byte{}) b.StartObject(1) check([]byte{}) b.PrependBoolSlot(0, false, false) b.EndObject() check([]byte{ 6, 0, // vtable bytes 4, 0, // end of object from here 0, 0, // entry 1 is zero 6, 0, 0, 0, // offset for start of vtable (int32) }) // test 10: vtable with one int16 b = flatbuffers.NewBuilder(0) b.StartObject(1) b.PrependInt16Slot(0, 0x789A, 0) b.EndObject() check([]byte{ 6, 0, // vtable bytes 8, 0, // end of object from here 6, 0, // offset to value 6, 0, 0, 0, // offset for start of vtable (int32) 0, 0, // padding to 4 bytes 0x9A, 0x78, }) // test 11: vtable with two int16 b = flatbuffers.NewBuilder(0) b.StartObject(2) b.PrependInt16Slot(0, 0x3456, 0) b.PrependInt16Slot(1, 0x789A, 0) b.EndObject() check([]byte{ 8, 0, // vtable bytes 8, 0, // end of object from here 6, 0, // offset to value 0 4, 0, // offset to value 1 8, 0, 0, 0, // offset for start of vtable (int32) 0x9A, 0x78, // value 1 0x56, 0x34, // value 0 }) // test 12: vtable with int16 and bool b = flatbuffers.NewBuilder(0) b.StartObject(2) b.PrependInt16Slot(0, 0x3456, 0) b.PrependBoolSlot(1, true, false) b.EndObject() check([]byte{ 8, 0, // vtable bytes 8, 0, // end of object from here 6, 0, // offset to value 0 5, 0, // offset to value 1 8, 0, 0, 0, // offset for start of vtable (int32) 0, // padding 1, // value 1 0x56, 0x34, // value 0 }) // test 12: vtable with empty vector b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeByte, 0, 1) vecend := b.EndVector(0) b.StartObject(1) b.PrependUOffsetTSlot(0, vecend, 0) b.EndObject() check([]byte{ 6, 0, // vtable bytes 8, 0, 4, 0, // offset to vector offset 6, 0, 0, 0, // offset for start of vtable (int32) 4, 0, 0, 0, 0, 0, 0, 0, // length of vector (not in struct) }) // test 12b: vtable with empty vector of byte and some scalars b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeByte, 0, 1) vecend = b.EndVector(0) b.StartObject(2) b.PrependInt16Slot(0, 55, 0) b.PrependUOffsetTSlot(1, vecend, 0) b.EndObject() check([]byte{ 8, 0, // vtable bytes 12, 0, 10, 0, // offset to value 0 4, 0, // offset to vector offset 8, 0, 0, 0, // vtable loc 8, 0, 0, 0, // value 1 0, 0, 55, 0, // value 0 0, 0, 0, 0, // length of vector (not in struct) }) // test 13: vtable with 1 int16 and 2-vector of int16 b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeInt16, 2, 1) b.PrependInt16(0x1234) b.PrependInt16(0x5678) vecend = b.EndVector(2) b.StartObject(2) b.PrependUOffsetTSlot(1, vecend, 0) b.PrependInt16Slot(0, 55, 0) b.EndObject() check([]byte{ 8, 0, // vtable bytes 12, 0, // length of object 6, 0, // start of value 0 from end of vtable 8, 0, // start of value 1 from end of buffer 8, 0, 0, 0, // offset for start of vtable (int32) 0, 0, // padding 55, 0, // value 0 4, 0, 0, 0, // vector position from here 2, 0, 0, 0, // length of vector (uint32) 0x78, 0x56, // vector value 1 0x34, 0x12, // vector value 0 }) // test 14: vtable with 1 struct of 1 int8, 1 int16, 1 int32 b = flatbuffers.NewBuilder(0) b.StartObject(1) b.Prep(4+4+4, 0) b.PrependInt8(55) b.Pad(3) b.PrependInt16(0x1234) b.Pad(2) b.PrependInt32(0x12345678) structStart := b.Offset() b.PrependStructSlot(0, structStart, 0) b.EndObject() check([]byte{ 6, 0, // vtable bytes 16, 0, // end of object from here 4, 0, // start of struct from here 6, 0, 0, 0, // offset for start of vtable (int32) 0x78, 0x56, 0x34, 0x12, // value 2 0, 0, // padding 0x34, 0x12, // value 1 0, 0, 0, // padding 55, // value 0 }) // test 15: vtable with 1 vector of 2 struct of 2 int8 b = flatbuffers.NewBuilder(0) b.StartVector(flatbuffers.SizeInt8*2, 2, 1) b.PrependInt8(33) b.PrependInt8(44) b.PrependInt8(55) b.PrependInt8(66) vecend = b.EndVector(2) b.StartObject(1) b.PrependUOffsetTSlot(0, vecend, 0) b.EndObject() check([]byte{ 6, 0, // vtable bytes 8, 0, 4, 0, // offset of vector offset 6, 0, 0, 0, // offset for start of vtable (int32) 4, 0, 0, 0, // vector start offset 2, 0, 0, 0, // vector length 66, // vector value 1,1 55, // vector value 1,0 44, // vector value 0,1 33, // vector value 0,0 }) // test 16: table with some elements b = flatbuffers.NewBuilder(0) b.StartObject(2) b.PrependInt8Slot(0, 33, 0) b.PrependInt16Slot(1, 66, 0) off := b.EndObject() b.Finish(off) check([]byte{ 12, 0, 0, 0, // root of table: points to vtable offset 8, 0, // vtable bytes 8, 0, // end of object from here 7, 0, // start of value 0 4, 0, // start of value 1 8, 0, 0, 0, // offset for start of vtable (int32) 66, 0, // value 1 0, // padding 33, // value 0 }) // test 17: one unfinished table and one finished table b = flatbuffers.NewBuilder(0) b.StartObject(2) b.PrependInt8Slot(0, 33, 0) b.PrependInt8Slot(1, 44, 0) off = b.EndObject() b.Finish(off) b.StartObject(3) b.PrependInt8Slot(0, 55, 0) b.PrependInt8Slot(1, 66, 0) b.PrependInt8Slot(2, 77, 0) off = b.EndObject() b.Finish(off) check([]byte{ 16, 0, 0, 0, // root of table: points to object 0, 0, // padding 10, 0, // vtable bytes 8, 0, // size of object 7, 0, // start of value 0 6, 0, // start of value 1 5, 0, // start of value 2 10, 0, 0, 0, // offset for start of vtable (int32) 0, // padding 77, // value 2 66, // value 1 55, // value 0 12, 0, 0, 0, // root of table: points to object 8, 0, // vtable bytes 8, 0, // size of object 7, 0, // start of value 0 6, 0, // start of value 1 8, 0, 0, 0, // offset for start of vtable (int32) 0, 0, // padding 44, // value 1 33, // value 0 }) // test 18: a bunch of bools b = flatbuffers.NewBuilder(0) b.StartObject(8) b.PrependBoolSlot(0, true, false) b.PrependBoolSlot(1, true, false) b.PrependBoolSlot(2, true, false) b.PrependBoolSlot(3, true, false) b.PrependBoolSlot(4, true, false) b.PrependBoolSlot(5, true, false) b.PrependBoolSlot(6, true, false) b.PrependBoolSlot(7, true, false) off = b.EndObject() b.Finish(off) check([]byte{ 24, 0, 0, 0, // root of table: points to vtable offset 20, 0, // vtable bytes 12, 0, // size of object 11, 0, // start of value 0 10, 0, // start of value 1 9, 0, // start of value 2 8, 0, // start of value 3 7, 0, // start of value 4 6, 0, // start of value 5 5, 0, // start of value 6 4, 0, // start of value 7 20, 0, 0, 0, // vtable offset 1, // value 7 1, // value 6 1, // value 5 1, // value 4 1, // value 3 1, // value 2 1, // value 1 1, // value 0 }) // test 19: three bools b = flatbuffers.NewBuilder(0) b.StartObject(3) b.PrependBoolSlot(0, true, false) b.PrependBoolSlot(1, true, false) b.PrependBoolSlot(2, true, false) off = b.EndObject() b.Finish(off) check([]byte{ 16, 0, 0, 0, // root of table: points to vtable offset 0, 0, // padding 10, 0, // vtable bytes 8, 0, // size of object 7, 0, // start of value 0 6, 0, // start of value 1 5, 0, // start of value 2 10, 0, 0, 0, // vtable offset from here 0, // padding 1, // value 2 1, // value 1 1, // value 0 }) // test 20: some floats b = flatbuffers.NewBuilder(0) b.StartObject(1) b.PrependFloat32Slot(0, 1.0, 0.0) off = b.EndObject() check([]byte{ 6, 0, // vtable bytes 8, 0, // size of object 4, 0, // start of value 0 6, 0, 0, 0, // vtable offset 0, 0, 128, 63, // value 0 }) }